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Suitable for Solo Play
Includes Pregenerated Characters
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16 adventures found

Cover of XL-1 Quest for the Heartstone

XL-1 Quest for the Heartstone

The King is dead! And the queen is in trouble. She has chosen you to find the fabled heartstone, which is buried somewhere deep in the Mountains of Ice. Is the gem I the hands of the corrupt Master Thief? Has he harnessed its powers for his own...


Edition

BECMI

Setting

Starting Level

5-10

Environment

Dungeon, Wilderness

Length

32 pages
Cover of In the Black Hours

In the Black Hours

You are hired by a merchant to protect a rare item, a crystal crown, for one night against the attempts of the city's thieves guild. The arrogant guildmaster has informed the merchant that he will steal the crown and he cannot be stopped.


Edition

AD&D

Setting

Setting Neutral

Starting Level

6-9

Environment

Town/Village, House/Mansion

Length

10 pages
Cover of Labyrinth of Madness

Labyrinth of Madness

Sinister, twisting images...Horrific nightmares lurking at the corners of the mind...These are descriptions used to tell the tales of the Labyrinth of Madness. But these tales of the labyrinth are only legends, really, nothing more than stories used...


Edition

AD&D

Setting

Setting Neutral

Starting Level

15-20

Environment

Dungeon

Length

64 pages
Cover of P3 Assault on Nightwyrm Fortress

P3 Assault on Nightwyrm Fortress

In this adventure, the PCs discover that not all souls rest easy, particularly those spirited away to Nightwyrm Fortress. To learn the truth, players must pierce death's veil itself and enter the Shadowfell, where sinister echoes of life wing through...


Edition

4th Edition

Setting

Starting Level

17-20

Environment

Dungeon, Cave, Stronghold (Castle/Keep/Tower), Extraplanar

Length

94 pages
Cover of DDEX 02-03 The Drowned Tower

DDEX 02-03 The Drowned Tower

Stop evil cultists of the Crushing Wave. The party rescues a member of the Brotherhood of the Cloak in Mulmaster (local mage guild); Drayson Fivestar. Drayson asks them to investigate the murder of his colleague. After some urban investigation, t...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Dungeon, Stronghold (Castle/Keep/Tower), City/Urban

Length

31 pages
Cover of Vault of the Dracolich

Vault of the Dracolich

*THIS IS A D&D NEXT/5E PLAYTEST ADVENTURE* Imani, a Turmishan wizard and former adventurer, seeks the aid of heroes to infiltrate Dretchroyaster’s lair and recover the Diamond Staff of Chomylla—the key to powerful magic and wisdom locked away for...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

4

Environment

Dungeon, Cave

Length

39 pages
Cover of Eye of Doom

Eye of Doom

After hiring a group of brave adventurers to help him "acquire" a beholder specimen, the mage Velinax disappears! Rumors blame an insidious thieves' guild called the Unblinking Eye for this turn of events. Why would the Unblinking Eye wish to "tak...


Edition

AD&D

Setting

Setting Neutral

Starting Level

6-10

Environment

Cave, Town/Village

Length

36 pages
Cover of C2 The Ghost Tower of Inverness

C2 The Ghost Tower of Inverness

A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst, Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure — th...


Edition

AD&D

Setting

Greyhawk

Starting Level

5-7

Environment

Dungeon, Ruins

Length

36 pages
Cover of E2 Kingdom of the Ghouls

E2 Kingdom of the Ghouls

E2, following up on Death's Reach, the PC's first travel to Sigil following the smuggled remains of the primordial Timesus. The pursuit then leads into the Abyss, through the White Kingdom to face Doresain, the Ghoul King, exarch of Orcus. The mod...


Edition

4th Edition

Setting

Nentir Vale

Starting Level

24-26

Environment

Extraplanar, Abyss/Nine Hells, City/Urban

Length

94 pages
Cover of B4 The Lost City

B4 The Lost City

The Lost City is a low-level adventure, in which the only hope of the PCs' survival can be found in a ruined city slowly rising out of the sands. The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city i...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Temple, Desert

Length

32 pages
Cover of Princes of the Apocalypse

Princes of the Apocalypse

Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and cr...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-3

Environment

Dungeon, Wilderness, Cave, Underwater, Stronghold (Castle/Keep/Tower), Town/Village

Length

255 pages
Cover of X8 Drums on Fire Mountain

X8 Drums on Fire Mountain

In a dark cell, Rollo Bargamnn, merchant of Thyatis, turns away in disgust from his evil, green-skinned prisoner; capturing this wretch cost a ship and sixty gallant men. Then his heart hardens once more, and he resumes the interrogation. Here, perha...


Edition

BECMI

Setting

Mystara

Starting Level

5-8

Environment

Dungeon, Jungle, Island

Length

38 pages
Cover of Axe of the Dwarvish Lords

Axe of the Dwarvish Lords

The Dwarven clans are in chaos, and a powerful host of goblins stand poised to sweep over the land in a wave of death and terror. Only the Axe of the Dwarvish Lords- one of the most powerful weapons ever created by the dwarven race- holds the key to...


Edition

AD&D

Setting

Setting Neutral

Starting Level

13-15

Environment

Dungeon, Wilderness, Stronghold (Castle/Keep/Tower)

Length

192 pages

Siege of the Spider Eaters

When the backwater town of Haven-Fara wakens under a thick blanket of webs to find half its populace missing, its up to the PCs to descend into a silk-chambered nest of the arachnid abductors. In a vertical maze of web-lined tunnels, they discover a...


Edition

3.5

Setting

Setting Neutral

Starting Level

1

Environment

Dungeon, Forest, Town/Village

Length

21 pages
Cover of Palace in the Sky

Palace in the Sky

"Palace in the Sky" is an AD&D- module for 6-8 characters of 7th-10th level. If the party totals fewer than 50 levels, the group may not stand a chance. lf there are more than 70 levels, the Dungeon Master should spice things up to keep the adventure...


Edition

AD&D

Setting

Setting Neutral

Starting Level

7-10

Environment

Stronghold (Castle/Keep/Tower), Air/Sky Ship

Length

20 pages
Cover of The Dreaded Tunnels of Ruxabar

The Dreaded Tunnels of Ruxabar

The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would con...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

8-7

Environment

Dungeon, Cave, Town/Village, Other

Length

34 pages