{"total_count":1003,"adventures":[{"id":2075,"title":"Tales from Undermountain: The Plagued Apprentice","description":"She ran. Where to or for how long, she really couldn\u0027t say. The little flame of her oil lamp sputtered and went out a few times. She\u0027d snap her fingers and make the wick flare to life, but she may as well have ran blind. The hallways were pitch black with soot and choked with smoke, every turn was a guess and every corridor a gamble. Unnatural screams echoed from every direction. Left, right, left again, was this the south or north end of the labyrinth? She had no idea. \r\n\r\nThe next turn brought her face to face with a doorway completely consumed in blue fire. The room beyond was so bright she had to look through her fingers at it. A shadow covered her, a shape in the doorway: a hulking creature with a wolf-shaped muzzle and enormous pincers for hands, wreathed in the same blue flames. The screams were getting closer behind her, too. They had her cornered, again. The demon slammed its shoulders through the narrow opening, splintering the wood and stone. She dropped the lantern and let the wand in her sleeve fall into her waiting hand. With a word of power and a gesture, she appeared in the familiar bedroom: stuffy and reeking of wood smoke. \r\n\r\nShe\u0027d have to try again tomorrow, if she could remember. \r\n\r\nDuring an exploration on the sixth level of Undermountain, a strange invisible creature leads to a series of collapsed chambers that hide a forgotten secret and one of the most devastating forces known to the multiverse. \r\n\r\nMarambra Nyghtsteel, the forgotten apprentice of Halaster Blackcloak, has been locked away for an age deep within Undermountain. What point and purpose her forced seclusion has, only Blackcloak may know. When a spell consuming blue fire, known as The Spellplague is trapped within the chambers, a series of events have left Marambra, lost in her madness, struggling to survive.","slug":"tales-from-undermountain-the-plagued-apprentice","authors":["DropTheDie"],"edition":"5th Edition","environments":["Dungeon","Underdark","Megadungeon"],"items":["Ring of Protection","Robe of Eyes","Ring of Evasion","Figurine of Wondrous Power","Sending Stones","Ioun Stone","Ring of Jumping","Wand of Magic Missiles","Wand of Secrets","Wand of the War Mage"],"publisher":"DMs Guild","setting":"Forgotten Realms","common_monsters":["Demon"],"boss_monsters":["Glabrezu"],"min_starting_level":8,"max_starting_level":10,"starting_level_range":"Tier 2","num_pages":42,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/262917\/Tales-from-Undermountain-The-Plagued-Apprentice","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/262917.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2019},{"id":121,"title":"Rank Amateurs","description":"Somewhere ogre the rainbow....\r\n\r\nYou and your fellow humanoids are going to be diplomats!  Can you say \u0022disaster?\u0022  I knew you could.\r\n\r\nThis module is made for humanoid monster PCs created with GAZ10 (The Orcs of Thar Gazetteer).  That module is required to play through this adventure.\r\n\r\nThe players start in the village of Flooshpragh, which acts as the horde center for the Rude Mongrel tribe of goblinoid races. Unknown to the players, the tribe has grown unmanagebly large, and the chief has marked the players as expendable individuals!  Many subtle clues exist throughout the module to clue the players into this betrayal.\r\n\r\nThe adventure proceeds through a town with roleplaying opportunities, a tower dungeon, and finishes by the players unknowingly pranking a human wizard.\r\n\r\nPgs. 50-64","slug":"rank-amateurs","authors":["John J. Terra"],"edition":"AD\u0026D","environments":["Stronghold (Castle\/Keep\/Tower)","Town\/Village"],"items":[],"publisher":"TSR","setting":"Mystara","common_monsters":["Adventurer","Giant Bat","Giant Spider","Goblin","Hill Giant","Hobgoblin","Kobold","Ogre","Orc","Skeleton","Zombie"],"boss_monsters":[],"min_starting_level":1,"max_starting_level":3,"starting_level_range":"Low","num_pages":15,"found_in":"Dungeon Magazine #022","part_of":null,"official_url":null,"thumbnail_url":"https:\/\/cdn.paizo.com\/image\/product\/magazine_issue\/dungeon\/22\/cover_500.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":1990},{"id":826,"title":"The Wizardarium of Calabraxis","description":"The Wizardarium of Calabraxis starts off with strangely behaving apemen, but players who start to explore the cave where they reside will soon discover there is a lot going on: ancient civilizations, the mad experiments of a forgotten wizard, and a couple unique magic items are guaranteed to provide a lot of bang for your buck to your players. This module has stats for the DCCRPG, but if one wants to work around the weird dice, this module is probably at home in just about any OSR rules system.","slug":"the-wizardarium-of-calabraxis","authors":["Claytonian"],"edition":"Dungeon Crawl Classics RPG","environments":["Cave"],"items":[],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Apeman","Headswapper Bat","Mongrelock","Under-mutant","Vorbian","Wizard"],"boss_monsters":[],"min_starting_level":null,"max_starting_level":null,"starting_level_range":"Medium","num_pages":17,"found_in":null,"part_of":null,"official_url":"https:\/\/www.drivethrurpg.com\/product\/131489\/The-Wizardarium-of-Calabraxis","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/6976\/131489.jpg","soloable":null,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2014},{"id":1508,"title":"FVC6 - Inquiry into the Wildlands","description":"The land of Felora is a stable pedocracy off the Feso Seaway. Generally considered a safe place to live because of a low humanoid population and a large defensive wall that rings the country. The same cannot be said for the area to the west known as the Wildlands. Once a thriving human land the area was taken over in humanoid raids a century and a half ago. With the aggressions against the wall lessening the Council of Wisdom is organizing groups to go in and explore the land for possible \u0022taming\u0022. Potential explorers will be paired off with non-combatant survey teams. Are you new adventurers ready for a job?\r\n\r\nPlayed at Epic Nerd Camp \u002717!","slug":"fvc6-inquiry-into-the-wildlands","authors":["Frank Schmidt"],"edition":"5th Edition","environments":["Dungeon","Forest","Swamp\/Moor","Mountain","Wilderness","Ship","Cave","Underwater","Temple\/Shrine","Underdark","Desert\/Pyramid","Ruins\/Tomb\/Cemetary","Sewer","Town\/Village","City\/Urban","Other"],"items":[],"publisher":"Adventures in Filbar","setting":"Setting Neutral","common_monsters":[],"boss_monsters":[],"min_starting_level":1,"max_starting_level":6,"starting_level_range":"Low","num_pages":62,"found_in":null,"part_of":null,"official_url":"http:\/\/www.drivethrurpg.com\/product\/148981\/FVC6--Inquiry-into-the-Wildlands?src=newest\u0026coverSizeTestPhase2=true\u0026word-variants=true","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/5839\/148981-thumb140.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":null},{"id":2172,"title":"SQ7 - The Sable Mace","description":"You and your associates have been contacted by Janko Milosh, fourth Earl of Tambish. Apparently, he has come into possession of a cursed item and he requires it be delivered to someone he trusts to examine it. With no mounts and none for sale, you better hope your boots are in good shape!","slug":"sq7-the-sable-mace","authors":["Frank Schmidt"],"edition":"5th Edition","environments":["Dungeon","Wilderness","Cave"],"items":[],"publisher":"Adventures in Filbar","setting":"Setting Neutral","common_monsters":[],"boss_monsters":[],"min_starting_level":6,"max_starting_level":8,"starting_level_range":"Medium","num_pages":15,"found_in":null,"part_of":null,"official_url":"https:\/\/www.drivethrurpg.com\/product\/263844\/SQ7--The-Sable-Mace?src=newest","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/5839\/263844.jpg","soloable":false,"has_pregenerated_characters":null,"has_tactical_maps":false,"has_handouts":true,"publication_year":null},{"id":637,"title":"Hell in Freeport","description":"This module is designed for characters who have made their way through the Freeport Trilogy. Characters new to Freeport are at disadvantadge, however.\r\n\r\nHell in Freeport sends the characters to the depths of the Hell as pawns of an undead duke. When they discover the truth of their mission, they must race against a sinister clock to save two cities.\r\n\r\nAct 1 kicks off with a battle against a cornugon on the Freeport docks. The characters are hailed as heroes for defeating the fiend, and are summoned to the Church of Retribution to help in the battle against Hell. Tee old inquisitor who greets them is actually Jalie Squarefoot, an infernal lich who took this form to search for the perfect cat\u0027s-paw.\r\n\r\nSquarefoot wants to take the souls of Freetown, a city in Hell, but must first get around a contract poin: he can\u0027t take the city until the Tyre tower clock-now stopped- strikes midnight. He sends the party to Devil\u0027s Cry, an inslan off the coast of Freeport, with instructions to close the gate to Hell hidden inside. In truth, he knows the party will be transported straight to the Third Circle when they try.\r\n\r\nInside Devil\u0027s Cry the party finds the remnants of a great battle fought between an invading devil\u0027s army and the Church of Retribution, and battle their way past undead defenders until they reach the gate itself and unwittingly trigger it.\r\n\r\nAct 2 begins with the party in a twin of the complex they explored in Devil\u0027s Cry, but now they are deep in Hell. They fight their way back to the cavern entrance, only to find that they are not on the Prime anymore. When they voyage back their homeport, they instead find themselves in Freetown, a city of scaped slaves in a dark mirror image of Freeport.\r\n\r\nOnce in Freetown, they make the acquaintance of the city\u0027s mayor Wycleffe-a servant of Jalie Squarefoot-who persuades them to go on a quest to Tyre to restart the tower clock. They travel the Styx to the Eight Circle and fight their way into a long-buried  vity, and then into the tower clock itself. They restart the clock and begin the trip home, but are waylaid by devils and taken prisioner.\r\n\r\nAct 3 opens with the party naked and in chains in the infernal prison called the Forge. They learn that Jalie Squarefoot and Wycleffe have duped them, and that the supposed rebels of Freetown are actually its protectors. The characters must escape or win their freedom in the gladiator pits before the tower clock they restarted destroys both Freetown and their home city of Freeport.\r\n\r\nThey battle back to Freetown, taking revenge on their captors in the process, and capture the city from Wycleffe with the help of the rebels. Finally it falls to the PCs to enter the tower clock and stop it and Jalie Squarefoot before the fiend\u0027s plan can come to fruition. After being tricked and manipulated throughout the adventure, the party finally has their revenge on the duke and his minions.","slug":"hell-in-freeport","authors":["Jim Bishop","Jess Lebow","Paul Bazakas"],"edition":"3.5 Edition","environments":["Abyss\/Nine Hells","City\/Urban"],"items":[],"publisher":"Green Ronin Publishing","setting":"Freeport","common_monsters":["Baatezu","Dread Warrior","Human","Naga","Pit-Brier","Plant"],"boss_monsters":["Automaton","Lich","The Lich Fiend (Baatezu)"],"min_starting_level":8,"max_starting_level":11,"starting_level_range":"Medium","num_pages":90,"found_in":null,"part_of":null,"official_url":"https:\/\/www.amazon.com\/Hell-Freeport-System-Adventure-Levels\/dp\/0970104855","thumbnail_url":"https:\/\/images-na.ssl-images-amazon.com\/images\/I\/51MW8VYPK8L._SX361_BO1,204,203,200_.jpg","soloable":null,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2005},{"id":3445,"title":"The Matter of Alton\u0027s Shadow","description":"Alton Lightheart, a lhalfling thief, went looking for a magic sword at the Storm-Sun Cliff. He \u0026 his two comrades were ambushed by a dusk (collective term) of malign shadows. He was knocked out and nearly killed. Before the shadows could consume Alton, a giant owl pair chased them away. Later, he awoke badly injured, not knowing his allies\u2019 fate (they became shadows). Shaken, Alton saw he no longer cast a shadow! Disturbed, he fled to the village of Croy.\r\n\r\nAlton\u2019s freed shadow, Kra, and its dusk now stalk him, longing to devour him in the dim light. This chapter starts in Croy. As the PCs arrive, an exhausted Alton sits in the Dragon\u2019s Claw Tavern, back to the wall, skittishly watching. He ask PCs for help to face these terrifying monsters before his essence fades away.\r\n\r\nPublished by Wicked Cool Games","slug":"the-matter-of-altons-shadow","authors":["Christopher Capone"],"edition":"OSR","environments":["Forest","Town\/Village"],"items":[],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Giant Owl","Ogre","Shadow"],"boss_monsters":["Shadow"],"min_starting_level":1,"max_starting_level":3,"starting_level_range":"Low","num_pages":7,"found_in":null,"part_of":"The Murk\u0027s Curse","official_url":"https:\/\/www.drivethrurpg.com\/en\/product\/439349\/the-murk-s-curse","thumbnail_url":"https:\/\/www.drivethrurpg.com\/images\/24813\/_product_images\/439349\/Wicked_Cool_Games-The_Murks_Curse_Cover_Image-Copper_copy.png","soloable":true,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":2023},{"id":2877,"title":"The Secret of Sharlo Tan","description":"Sharlo Tan was a sorceress. She was a scholar. She was a spy. And she left behind a legendary trove of treasure, guarded by riddles, secrets, and the passage of time. But it isn\u2019t an ancient rumor that has the people of Rivesby on edge. The hobgoblins of the Lamellar Banner have encamped less than a day\u2019s march away, and no one knows what has brought them out of their stronghold.\r\n\r\nIn this richly detailed adventure, players can choose whether to play peacemaker or treasure hunter, explorer or exterminator. But they won\u2019t be the only ones playing games, as they encounter creatures and NPCs who have their own conflicts and motivations.\r\n\r\nThe Secret of Sharlo Tan is a mid-length adventure for levels 2-4 that easily plugs into any 5e campaign. It\u2019s particularly suited to those who love witty books, solveable riddles, and nuanced interactions, but it readily accommodates smash-mouthed impatience as well. Depending on playstyle, it can fill 2-4 play sessions of 3-4 hours. The adventure includes:\r\n\r\n* 40-page fully illustrated PDF with player handouts\r\n* 3 stat blocks\r\n* 4 dungeon maps in DM and unmarked versions\r\n* 11 all-new magic items","slug":"the-secret-of-sharlo-tan","authors":["Andy Spackman"],"edition":"5th Edition","environments":["Dungeon","Wilderness","Town\/Village","Stronghold (Castle\/Keep\/Tower)","Cave"],"items":[],"publisher":"DMs Guild","setting":"Setting Neutral","common_monsters":["Hobgoblins","Minotaur","Flameskull","Wererat","Spectator","Gargoyle","Faerie Dragon","Ooze"],"boss_monsters":[],"min_starting_level":2,"max_starting_level":4,"starting_level_range":"Tier 1","num_pages":40,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/389446\/The-Secret-of-Sharlo-Tan","thumbnail_url":"https:\/\/d1vzi28wh99zvq.cloudfront.net\/images\/8957\/389446.jpg","soloable":null,"has_pregenerated_characters":false,"has_tactical_maps":null,"has_handouts":true,"publication_year":2022},{"id":47,"title":"The Aundairian Job","description":"A powerful artifact lies deep in the vaults of a House Kundarak bank.  Can the PCs steal it without getting captured in the process?\r\n\r\n\u0022You\u0027d be mad to even try it.  Assuming you could get inside the compound, somehow avoid the guards and traps, and open one of the best vaults in Khorvaire, you\u0027d still need to get back out.  And then, even if you succeeded, the dwarves would still hun you down!\u0022 Tergil, commissioned salesman of exotic pre-owned goods.\r\n\r\nBank heist adventure with lots of guards.\r\n\r\nPgs. 16-29","slug":"the-aundairian-job","authors":["Craig Shackleton"],"edition":"3.5 Edition","environments":["City\/Urban"],"items":["Tigerbreath Crucible"],"publisher":"Paizo","setting":"Eberron","common_monsters":["Adventurer","Tool Swarm"],"boss_monsters":[],"min_starting_level":5,"max_starting_level":5,"starting_level_range":"Medium","num_pages":14,"found_in":"Dungeon Magazine #147","part_of":null,"official_url":"http:\/\/paizo.com\/products\/btpy7vyc?Dungeon-Issue-147","thumbnail_url":"https:\/\/static2.paizo.com\/image\/product\/catalog\/TSR\/TSRDUN147_500.jpeg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2007},{"id":415,"title":"Pathfinder Adventure Path #2: The Skinsaw Murders (Rise of the Runelords 2 of 6)","description":"The Rise of the Runelords Adventure Path continues! A sudden string of brutal killings terrorizes the town of Sandpoint, and the killer\u0027s mark bears a familiar shape. Investigation leads to the Lost Coast\u0027s most notorious haunted mansion, a dilapidated ruin that has become the lair of a monstrous murderer. Yet this killer is but one of many, a member of a group of fanatic cutthroats calling themselves the Skinsaw Men. To defeat the cult, the PCs must travel to the bustling city of Magnimar to unravel the sinister source of these murders before they become the Skinsaw Men\u0027s next victims!","slug":"the-skinsaw-murders","authors":["Richard Pett"],"edition":"Pathfinder","environments":["Stronghold (Castle\/Keep\/Tower)","Town\/Village","House\/Mansion"],"items":["Cloak of Elvenkind","Ring of Protection","Sihedron Medallion","Ring of Jumping","Stalker\u0027s Mask","Skinsaw Mask","Mithral Chain Shirt","Reaper\u0027s Mask","Impaler of Thorns","Medusa Mask","Snakeskin Tunic"],"publisher":"Paizo","setting":"Golarion","common_monsters":["Carrionstorm","Faceless Stalker","Flesh Golem","Ghast","Ghoul","Haunt","Human","Rat, Swarm","Revenant","Skaveling","Tiefling","Wererat","Yellow Mold","Zombie"],"boss_monsters":["Cultist","Ghoul Lord","Lamia Matriarch"],"min_starting_level":4,"max_starting_level":4,"starting_level_range":"Medium","num_pages":60,"found_in":null,"part_of":"Rise of the Runelords","official_url":"https:\/\/paizo.com\/products\/btpy8029","thumbnail_url":"https:\/\/static4.paizo.com\/image\/product\/catalog\/PZO\/PZO9002_180.jpeg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":2007},{"id":2020,"title":"DDAL05-18 The Mysterious Isle","description":"Baron Rajiram\u2019s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to the adventurers, in competition with the baron, as well as aboleths, the Kraken Society, and the mysterious caretaker of the island, to locate the Eye of Xxiphu and avert catastrophic disaster.","slug":"ddal-05-18-the-mysterious-isle","authors":["Merric Blackman"],"edition":"5th Edition","environments":["Forest","Swamp\/Moor","Temple\/Shrine"],"items":["Ring of Shooting Stars","Robe of Stars","Robe of Scintillating Colors","Rod of the Pact Keeper","Wand of the War Mage","Iron Horn of Valhalla","Instrument of the Bards (Anstruth Harp)"],"publisher":"Wizards of the Coast","setting":"Forgotten Realms","common_monsters":["Aboleth","Dragon Turtle","Giant Shark","Mage","Merrow","Ogre","Sahuagin","Troll","Veteran","Water Elemental"],"boss_monsters":[],"min_starting_level":17,"max_starting_level":20,"starting_level_range":"Tier 4 5E 17-20","num_pages":31,"found_in":null,"part_of":"D\u0026D Adventures League Season 5 - Storm King\u0027s Thunder","official_url":"https:\/\/www.dmsguild.com\/product\/204803\/DDAL0518-The-Mysterious-Isle-5e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/204803.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2016},{"id":684,"title":"A Little Knowledge","description":"Introductory adventure for Dark Sun, included in the original box set.\r\n\r\nPCs start on a slave caravan but are freed when it is attacked. With limited equipment and water, they must cross the desert to an oasis then save a druid.\r\n\r\nAs with many Dark Sun adventures, uses a flip book providing 24 maps and illustrations for players. Combines combat encounters with survival encounters, where the treasure may just be food or enough water for another day.","slug":"a-little-knowledge","authors":["Jerry Oltion"],"edition":"AD\u0026D","environments":["Desert\/Pyramid"],"items":[],"publisher":"TSR","setting":"Dark Sun","common_monsters":["Elf"],"boss_monsters":[],"min_starting_level":3,"max_starting_level":3,"starting_level_range":"Low","num_pages":24,"found_in":"Dark Sun Boxed Set","part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/17169\/Dark-Sun-Boxed-Set-2e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/17169-thumb140.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":1981},{"id":1984,"title":"The Korranberg Chronicle: Nightmare on the Mournland Express","description":"This one-shot, horror-themed adventure is set on the lightning rail of the world of Eberron! Will your party of 6th-level adventurers be able to rescue an innocent before it all comes crashing down!?\r\n\r\nNightmare on the Mournland Express features:\r\n\r\nAn example lightning rail to explore.\r\nUpdated 5th edition rules for running all sorts of encounters on the lightning rail.\r\nA bestiary appendix containing 9 stat blocks, including dragonmarked NPCs and nightmarish monsters!\r\nEnough material to run an alternate scenario: a train heist!","slug":"the-korranberg-chronicle-nightmare-on-the-mournland-express","authors":["Anthony Turco","Korranberg Chronicle"],"edition":"5th Edition","environments":["Other"],"items":[],"publisher":"DMs Guild","setting":"Eberron","common_monsters":[],"boss_monsters":["Quori"],"min_starting_level":6,"max_starting_level":6,"starting_level_range":"Tier 2","num_pages":30,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/249342\/The-Korranberg-Chronicle-Nightmare-on-the-Mournland-Express","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/249342.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2018},{"id":402,"title":"Aldriv\u0027s Revenge","description":"Duke Aldriv III has been brutally murdered. His brother, Prince Cardor, disappeared under mysterious circumstances. Mordeln, the bastard son of the Prince, is under suspicion. But Mordeln claims to be innocent, and fears he will be the assassins\u0027 next target. Let your plater characters\u0027 personalities come alive as they join forces with Mordeln in his desperate race to find his missing father. Will the players find the Prince before the assassins do? Or will they too fall victim to the mysterious figure manipulating the events from behind the scenes?","slug":"aldrivs-revenge","authors":["Brian Jelke","Steve Johansson","David Kenzer","Keith Golbach","Mark Mueller","Mark Schultz"],"edition":"3.5 Edition","environments":["Wilderness","Town\/Village"],"items":[],"publisher":"Indie Dev.","setting":"Kalamar","common_monsters":["Fey","Goblin","Orc","Villager"],"boss_monsters":["Druid"],"min_starting_level":1,"max_starting_level":3,"starting_level_range":"Low","num_pages":48,"found_in":null,"part_of":"Kingdoms of Kalamar","official_url":"https:\/\/kenzerco.com\/product\/kingdoms-of-kalamar-aldrivs-revenge-pdf\/","thumbnail_url":"https:\/\/kenzerco.com\/wp-content\/uploads\/2021\/10\/Aldrivs-Revenge.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2001},{"id":3390,"title":"Immortality Manor: A 5e Compatible Adventure","description":"Love, Madness, and Immortality Collide Within the Haunted Halls of a Cursed Manor.\r\n\r\nStep into Immortality Manor, a 5e-compatible adventure that fuses gothic horror, intricate puzzles, and immersive storytelling. This campaign plunges adventurers into a tragic tale of obsession and dark magic. Explore the haunted estate of Stomund Wysalt, uncover secrets, navigate deadly traps, and make choices that will shape\u2014or doom\u2014your fate.\r\n\r\n-- Gothic Atmosphere: Every room is steeped in dark fantasy, offering a chilling gothic setting perfect for horror fans.\r\n-- Unique Resurrection Mechanics: Death isn\u2019t the end. The Resurrection Coffin revives players but with growing exhaustion and increasingly dire consequences.\r\n-- Multiple Endings: Will you free Lucinta from her cursed prison, confront Stomund, or become trapped in the manor forever?\r\n-- Sandbox Exploration: Explore the manor non-linearly, uncovering secrets at your own pace with layers of mystery and puzzles.\r\n-- Intricate Mystery: Unravel a tragic love story while solving dark, intricate puzzles.\r\n-- Funhouse Dungeon Crawl: Play as a combat-heavy, puzzle-filled dungeon crawl for an action-packed experience.\r\n\r\nKey Details:\r\n-- Level Range: For parties of levels 1-3\r\n-- Playtime: 3-6 sessions, or use each room as individual encounters.\r\n-- System: 5e-compatible, easily adaptable.\r\n-- Downloadable Content: Includes detailed maps, NPC character sheets, and tokens for all NPCs.\r\n\r\nCan you uncover the secrets of Immortality Manor, or will you join its list of eternal victims?\r\n\r\nAlso available as a VTT on Roll20: Immortality Manor | Roll20 Marketplace: Digital goods for online tabletop gaming","slug":"immortality-manor-a-5e-compatible-adventure","authors":["Shawn DePasquale","Ethan Wall","Keith Wall"],"edition":"5th Edition","environments":["House\/Mansion"],"items":["Scroll of Painted Reality","Fiery Longsword","Scroll of Protection"],"publisher":"Indie Dev.","setting":"Forgotten Realms","common_monsters":["Door Mimic","Frostbitten Yeti"],"boss_monsters":[],"min_starting_level":1,"max_starting_level":3,"starting_level_range":"Low","num_pages":64,"found_in":null,"part_of":null,"official_url":"https:\/\/www.drivethrurpg.com\/en\/product\/497434\/immortality-manor-a-5e-compatible-adventure","thumbnail_url":"https:\/\/d1vzi28wh99zvq.cloudfront.net\/images\/27946\/497434.webp","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":2024},{"id":1940,"title":"I14 Swords of the Iron Legion","description":"Ravening armies sweep across the land! Vast hordes of foul monsters lay siege to mighty cities! Tremendous battles are fought to decide the fate of entire lands - and you are in command!\r\n\r\nSwords of the Iron Legion is an anthology of adventures set in the FORGOTTEN REALMS campaign setting for large-scale battle using the BATTLESYSTEM rules for mass combat. The adventures, written by a group of talented designers, range from simple skirmishes to all-out wars! Flying creatures, war machines, fortifications, and plenty of other twists ensure that each scenario is more than a simple bash-\u0027em-up. Some adventures also include role-playing oppurtunities for characters, who get a chance to perform individual heroics to lead their armies to victory!\r\n\r\nThese adventures are suitable for one-time play, or they can be inserted with ease into an existing campaign. Complete descriptions of the armies, special characters, terrain, and other interesting features to guarantee you hours of fun on a grand scale are included in each adventure.\r\n\r\nTSR 9226","slug":"i14-swords-of-the-iron-legion","authors":["John J. Terra","Christopher Mortika","Rick Swan","Scott Bennie","Rick Reid","Jay Batista","Roy Schelper"],"edition":"AD\u0026D","environments":[],"items":[],"publisher":"TSR","setting":"Forgotten Realms","common_monsters":[],"boss_monsters":[],"min_starting_level":1,"max_starting_level":15,"starting_level_range":"Any","num_pages":64,"found_in":null,"part_of":"Intermediate Series","official_url":"https:\/\/www.dmsguild.com\/product\/17537\/I14-Swords-of-the-Iron-Legion-1e","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/44\/17537.jpg","soloable":false,"has_pregenerated_characters":true,"has_tactical_maps":false,"has_handouts":true,"publication_year":1988},{"id":3246,"title":"Factions of Phandalin - Mount Hotenow","description":"This book goes over the various rules around the faction of the Emerald Enclave in Phandalin and the Forgotten Realms, making it easy for any new or veteran DMs to integrate it more into the core stories being told, and making the faction feel more useful for the players that choose to join. \r\n\r\nIn the adventure, characters are sent to climb a volcano and stop a band of Orcs from allying with Fire Elementals.","slug":"factions-of-phandalin-mount-hotenow","authors":["Revelations Studios","Noah Stavish","Kera Hildebrandt","Douglas Harvey-Marose"],"edition":"5th Edition","environments":["Mountain","Wilderness"],"items":["Cloak of the Manta Ray","Ring of Animal Influence"],"publisher":"DMs Guild","setting":"Forgotten Realms","common_monsters":["Orc","Orc War Chief","Fire Snake"],"boss_monsters":["Fire Elemental"],"min_starting_level":5,"max_starting_level":5,"starting_level_range":null,"num_pages":23,"found_in":"Factions of Phandalin","part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/451947\/Factions-of-Phandalin--Mount-Hotenow","thumbnail_url":"https:\/\/d1vzi28wh99zvq.cloudfront.net\/images\/8957\/451947.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2023},{"id":153,"title":"Into The Fire","description":"The king summons the heroes to investigate the death of a knight, and the final fate of the king\u0027s long-missing son.\r\n\r\nThe knight and his entire order was killed by a Dragon! Yay we get to fight a dragon in the first issue of Dungeon Magazine! \r\n\r\nMuch travel over many different terrain types featuring avalanches, volcanoes spewing lava, and many random encounters (not detailed here) before the heroes reach their real goal: A lake with a ruined wizard\u0027s tower and dragon\u0027s cave. \r\n\r\nOpens with a particularly byzantine Background section for the DM involving a prince you never meet, pirates you never meet, knights you never meet, and deep gnomes you never meet.\r\n\r\nSee Out of the Ashes in Dungeon #17 for sequel to this adventure.\r\n\r\nPgs. 42-60","slug":"into-the-fire","authors":["Grant Boucher","David Boucher"],"edition":"AD\u0026D","environments":["Wilderness","Stronghold (Castle\/Keep\/Tower)"],"items":["Brooch of Shielding","Ring of Swimming","Ring of Warmth","Intelligent Weapon","Oil of Slipperiness","Ioun Stone","Scarab of Protection","Amulet of Proof Against Detection and Location","Robe of Blending"],"publisher":"TSR","setting":"Setting Neutral","common_monsters":["Bandit","Crocodile","Elf","Fire Giant","Galeb Duhr","Ghast","Ghoul","Giant Eagle","Haunt","Ice Troll","Mountain Lion","Ogre","Patrol","Storoper","Troll","Wolfwere","Wraith"],"boss_monsters":["Flame (Huge Ancient Red Dragon)"],"min_starting_level":6,"max_starting_level":10,"starting_level_range":"Medium","num_pages":19,"found_in":"Dungeon Magazine #001","part_of":null,"official_url":null,"thumbnail_url":"https:\/\/cdn.paizo.com\/image\/product\/magazine_issue\/dungeon\/1\/cover_500.jpg","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":1986},{"id":2946,"title":"Bastion of the Frost Lord","description":"It is Midwinter. The air is cold, the wine is warm, and all sensible adventurers have their feet up before a blazing fire. But a mysterious bard, a broken man, and a clockwork pig, lead our heroes into an extraordinary land full of strange magic and terrible danger. Before the adventure is over, they will be faced with a heartbreaking dilemma, one that can\u0027t be resolved through might alone.\r\n\r\nIt features exploration, roleplaying, puzzle solving, and fanastical combat encounters! The adventure includes 10 new monsters, 8 new magic items, and an amazing map by Elven Towers!","slug":"bastion-of-the-frost-lord","authors":["M. T. Black"],"edition":"5th Edition","environments":["Arctic"],"items":["Frostbane"],"publisher":"DMs Guild","setting":"Forgotten Realms","common_monsters":["Green Hag","Helmed Horror","Polar Bear","Revenant","White Pudding","Will o\u0027wisp","Yeti","Young Remorhaz"],"boss_monsters":[],"min_starting_level":5,"max_starting_level":10,"starting_level_range":"Tier 2","num_pages":34,"found_in":null,"part_of":null,"official_url":"https:\/\/www.dmsguild.com\/product\/217132\/Bastion-of-the-Frost-Lord--Adventure","thumbnail_url":"https:\/\/www.dmsguild.com\/images\/8957\/217132.png","soloable":false,"has_pregenerated_characters":false,"has_tactical_maps":true,"has_handouts":true,"publication_year":2017},{"id":3486,"title":"The Spiral Prince Ascends","description":"Short free\/pwyw adventure for Shadowdark RPG or similar roleplaying games.\r\n\r\nMonths ago the snow elf princess Ysren was pressured by her mother to begin accepting suitors. To thwart them, she vowed her suitors that anyone who brought her a piece of the moon would have her hand in marriage.\r\n\r\nThe sorcerer-prince Sandor of Excelsis took up the challenge \u0026 began building an ambitious spiraling tower atop the highest nearby peak. Once it was high enough, he would begin a ritual that would open a portal from the top of the tower to the moon. One cold day all communication with the tower seized \u0026 the \u201cSpiral Prince\u201d has not been heard from ever since.\r\n\r\nKing Galian has sent men in search of his lost prince, but none have succeeded in besting the frigid mountains. He offers a hefty bounty for the return of his son. \r\n\r\nWill you brave the rime-covered cliffs of Mt. Excelsis to save the prince... or perhaps scour his tower for arcane knowledge \u0026 regal wealth?","slug":"the-spiral-prince-ascends","authors":["Pakkanen"],"edition":"OSR","environments":["Mountain","Stronghold (Castle\/Keep\/Tower)","Arctic"],"items":[],"publisher":"Indie Dev.","setting":"Setting Neutral","common_monsters":["Elf","Knight","Winter Wolf"],"boss_monsters":["Frost Giant","Rime Walker"],"min_starting_level":4,"max_starting_level":6,"starting_level_range":null,"num_pages":4,"found_in":null,"part_of":null,"official_url":"https:\/\/pakkanen.itch.io\/the-spiral-prince-ascends","thumbnail_url":"https:\/\/img.itch.zone\/aW1nLzIyNDIwNjgwLmpwZw==\/315x250%23cb\/sAeZIq.jpg","soloable":null,"has_pregenerated_characters":false,"has_tactical_maps":false,"has_handouts":true,"publication_year":2025}],"seed":"2026-26"}