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147 adventures found
Cover of FT - Silvantri
FT - Silvantri
AD&D
Levels 1–6
11 pages
0

Tucked away in the Springwood Forest is the Elven settlement of Silvantri. The town is filled with those Elves who left their ancestral home in the Treetop Forest. The community is elevated and suspension bridges link the buildings together. This setting will allow those enjoy Elven backgrounds to further their joy.

Cover of F2 - Crypt of Kendall Furfoot
F2 - Crypt of Kendall Furfoot
AD&D
Levels 2–4
16 pages
0

Set to the west of Crystal Shores this old tomb is said to hold riches of untold value. Some say a magical healing item may be located within the secret rooms of the lost sanctuary!

Cover of SQ8 - Pillar of Darkamo
SQ8 - Pillar of Darkamo
5th Edition
Levels 5–7
16 pages
0

A lost island, a magical pillar, the promise of lost treasure...what more could intrigue adventurers? The history of Torusak is filled with interesting events but when a hurricane actually made it into the Grona Bay and destroyed cities, more questions than answers have presented themselves. Is your group ready to investigate this "magical pillar"?

Cover of FT - East Crystal Shores
FT - East Crystal Shores
AD&D
Levels 1–4
17 pages
0

The small town of East Crystal Shores sits opposite the lake where Zombie Curse occurred. If the party participated in that adventure and the Crypt of Kendal Furfoot they will be quite familiar with the area. In the Filbar campaign this area was used as a go between for different adventures. This offering allows a safe haven for the party while still being close enough to excitement. Several small encounters are available just outside of town.

Cover of FP11 - Johan's Lost Vault
FP11 - Johan's Lost Vault
AD&D
Levels 7–10
35 pages
0

At one time the City of Tygos was a bustling metropolis located in the southeastern portion of the Plains of Dorack. Sitting in the shadow of the Dorack Mountains this city flourished as a trading metropolis. Decades ago the leaders of the city, the Serpentine Cultists, began a racially charged campaign against certain factions of the Plainsmen tribes. The resulting response of the Plainsmen was devastating to Tygos and the city was levelled for the most part and the water supply was poisoned. The city was also home to a group of adventurers called JOHAN and their fortress was said to contain powerful ancient magic that was never recovered. If these items can be located the resulting power can bring continued success to your party’s wealth and fame.

Cover of FS12 - Hiatus from the Party
FS12 - Hiatus from the Party
5th Edition
Levels 2–4
21 pages
0

Even close knit adventure parties could use a break from each other once in a while. Hiatus from the Party is a set of several different adventures for solo PCs and a DM. The adventures have been divided up into selections depending on classes and are meant for lower level adventurers. This scenario can also be used to introduce players to a game!

Cover of FP1 - Yasmine's Tower
FP1 - Yasmine's Tower
AD&D
Levels 1–3
20 pages
0

Deep in a secluded vale is a place known to the locals as Yasmine's Tower. It is said that she is an evil witch who uses magic to bend lost travellers to her will. Can your party put an end to this evil?

Cover of SQ3 - Hatadage Cult
SQ3 - Hatadage Cult
5th Edition
Levels 1–3
17 pages
0

SQ3 – Hatadage Cult takes a group of initial adventurers on their first challenge. This short adventure allows a group of new or low level PCs hear news of a kidnapping from a nearby thorp. Role playing will be key to learning more about the disappearance before heading into the hills near some old ruins. This is the site of a group of cultists that have kidnapped the young woman and mean to use her in a sacrifice!

Cover of FN9 - Karnack Sanctuary
FN9 - Karnack Sanctuary
AD&D
Levels 6–9
28 pages
0

Nestled high in the mountains of the Holdfists is Karnack, known for a millennium as the ‘city of the gods’. Known for its multitude of shrines, one in particular has caught the attention of the party. Annwyn is the legendary Plane of Magic for Filbar and can be used to recharge magical weapons that ‘lose their edge’. This adventure was used to help the party recharge one of their weapons they had, but this setting can be used for a variety of different purposes including a visit with a rather nasty neighbor beyond the city borders….it ain’t easy being green!

Cover of F7 - Challenge of the Minotaur
F7 - Challenge of the Minotaur
AD&D
Levels 4–6
8 pages
0

Near the Southern end of the Border Hills between Gortelburg and Havendale is an area rumored to be the home of a Minotaur. Recent reports have begun to surface in Havendale of the surrounding farms and villages that a huge Minotaur has begun to disrupt life in the area. The governing board of Havendale has offered a bounty on the beast to anyone who can track it, kill it, and return proof of its demise. Quite a few parties of adventurers have taken up the task but none have returned for the reward.

Cover of FC1 - Turret of the Frost Giant
FC1 - Turret of the Frost Giant
AD&D
Levels 4–6
17 pages
0

It is an adventure designed to interrupt a party of adventurers who are going from point A to point B. on a message delivery assignment. While on the mission the party runs into a blizzard, pack of wolves, and a rogue band of humanoids attempting a roadblock! Can your party deal with this growing problem and survive?

Cover of FS2 - Tabernacle of the Ka-Sik-Fal
FS2 - Tabernacle of the Ka-Sik-Fal
AD&D
Levels 1–3
35 pages
0

SPECIAL DOUBLE ISSUE! The Tabernacle of Ka-Sik-Fal is a 2 in 1 adventure including a TRUE SOLO adventure. This double adventure is actually the same adventure in two formats, one DM & PC, and the other a true do it yourself adventure. This adventure is for a PC of 1-3 level . It follows the Filbar Campaign setting but can be placed in any campaign setting. This adventure takes a single PC into a deserted shrine to discover the whereabouts of missing villagers. At 35 pages this adventure will keep your PC busy. Did I mention a true 1 person solo adventure?

Cover of EX1 - Trinity Trio
EX1 - Trinity Trio
5th Edition
Levels 1–9
11 pages
0

Don't you just hate it when you have a bit of downtime but some of your players need a bit more experience? Perhaps your group is fractured and only a pair of players could make it. Today's offering gives you three scenarios for a pair of adventures at three different levels! This offering helps you plug campaign holes with short encounters certain to challenge a pair of PCs!

Cover of FT - Arcanum College
FT - Arcanum College
AD&D
Levels 1–6
27 pages
0

Off the coast of the Newmack Sea and to the east of Gortelburg sits the walled town of Cordicstown. Within the fortified tows in the infamous Arcanum College where young mages of wealth or talent come to learn the craft from the masters. For young adventuring mages this place offers the opportunity to improve upon their spell books and even apprentice with the masters of the mystic arts!

Cover of OS192 - Missionary Retreat
OS192 - Missionary Retreat
AD&D
Level 6
14 pages
0

A job offer from the high bishop? Looks like your fame is becoming far reaching. You meet with revered figure and discover that he has a task right up your alley. A group of missionaries on an island retreat have not been heard from in a year. He asks that you and your associates go check on them.

Cover of FD10 - Jungle of the Unga Rae
FD10 - Jungle of the Unga Rae
AD&D
Level 5
21 pages
0

The party that has made their way along the causeway has arrived on the edge of the sea and has been summoned by the high priest. The party has been asked to help in a mission on Borsk Isle. The group will be providing security to the mountain temple as a relic is going there to be destroyed. The island is home to a variety of creatures, most of which will be aggressive…up for a challenge?

Cover of SQ9 - Wizard of Gelga
SQ9 - Wizard of Gelga
5th Edition
Levels 4–6
26 pages
0

Barbarian forces are handing out trouble to the combined forces of the Inydo Federation and your assistance has been requested! You have been told that the aggressive forces are being bolstered by a rumored, powerful wizard. The general of the military has asked you to skirt around the major engagement areas and attempt to locate and capture/kill the troublesome wizard. A major windfall will be given to the PCs as Xalo Mendas, leader of Helvana is known to add treasure to agreements if handled “effectively”.

Cover of PS8 - Dungeons of Harvick
PS8 - Dungeons of Harvick
5th Edition
Levels 6–8
28 pages
0

The final adventure (maybe) in the Provincia series is Dungeons of Harvick. Deep below the ruins of the once great city lie twisting tunnels and rooms filled with danger. While clearing the ruins above was no easy feat, clearing out the winding corridors below will challenge even the most courageous of delvers. Do your players have what it takes to eliminate the danger of the depths?

Cover of F12 - Bastion of the Giants
F12 - Bastion of the Giants
AD&D
Levels 6–10
19 pages
0

For years the Verbeeg clan on Clover Island has lived peacefully with the human settlement of Corsair Bay. A peace treaty has remained in effect that both groups attested to and have lived by. Recently the annual tribute that is to be paid to the giants has not come and now the giants are preparing for battle. Can your party go and act as an envoy to the giants or will they choose to go to war against them?

Cover of OP4 - Leprechaun's Luck
OP4 - Leprechaun's Luck
5th Edition
Level 1
2 pages
0

This single page, single player adventure introduces a new adventurer to the exploration life! Despite reservations by their family, the young PC opts to head to a nearby town to begin their career. The road to Remus is blocked thanks to a raging river but there was a shortcut that could be taken…