A community for lazy dungeon masters
191 adventures found
Cover of FT - Borgusburg
FT - Borgusburg
5th Edition
Levels 1–6
20 pages
0

FT32 – Borgusburg is our first offering of November and, as always, free! This is a larger, walled village suitable for any campaign. While no scenarios are included, a variety of opportunities abound in this community. Feel free to use it for depth in your own campaign!

Cover of 1 on 1 Adventures #7: Eyes of the Dragon
1 on 1 Adventures #7: Eyes of the Dragon
Pathfinder
Levels 7–9
21 pages
0

Sacred relics of the monastery, the eyes of the dragon, have been stolen from their rightful place in the eyes of the Ascendant Dragon statue. The elders have chosen one from among their ranks to go and retrieve these two fist-sized emeralds and bring them home.

Paradise Lost
5th Edition
Levels 5–12
7 pages
0

Centuries ago, a powerful wizard locked himself in his inner sanctum to dedicate his life to the pursuit of knowledge. His discoveries and magic remain sealed inside to this very day. Solve his riddle and unravel the fate of the wizard Maalzinabar and the sinister evil lurking in the depths. A 2-3 hour adventure for 5th-12th level characters

Cover of OP23 - Treehouse Troubles
OP23 - Treehouse Troubles
5th Edition
Levels 1–2
2 pages
0

A message delivery? That's your first "adventure"? Oh well, a quick trip to the woods and drop off a missive to an Elven Bard and you can do real hero stuff! Upon your arrival problems present themselves because, well you are in Filbar afterall!

Cover of FT - Cedarwood
FT - Cedarwood
AD&D
Level 1
46 pages
0

Let’s face after multiple dungeon delves and wilderness encounters you just want to spend some of that hard won loot. If your party has been out in the wilderness a little too long the high walls of a frontier city is a welcome sight. Such is the case with the large community of Cedarwood in the Plains of Dorack. At 46 pages of locales if the PCs can’t find something interesting, they need a cure blindness spell!

Cover of FS10 - Utopian Tower
FS10 - Utopian Tower
AD&D
Levels 1–3
15 pages
0

Utopian Tower is a solo adventure which brings a new PC/player to the small Halfling village of Phebus on their way to a job opportunity. While the PC has time to spare they learn of a haunted tower that has the villagers on edge and is asked to investigate for a reward! While in town the PC meets a bard also headed to a job opportunity leading to a potential fellowship…if they survive! An excellent setting to teach a player new to the game on the basic mechanics. The adventure ties in roleplaying in a town environment, overland and dungeon movement, as well as combat encounters!

Cover of 1 on 1 Adventures #11: Unbound Adventures
1 on 1 Adventures #11: Unbound Adventures
Pathfinder
Any Level
21 pages
0

Rules for playing any level with any number of players without a GM! Have you and your friends ever sat around the gaming table wanting an exciting, perilous dungeon adventure but no one wanted to be the Gamemaster? Do you find yourself with little time to read through lengthy adventure modules and memorize them? Do you want to get down into the dungeon as quickly as possible and start killing monsters and finding treasure? Then look no farther than “Unbound Adventures”! In this rules supplement, players will find the information necessary for using the 3.5 d20 core rules without a Gamemaster. Players will form a party, find an adventure, travel to the dungeon (which will be generated for them as they explore) and fight the monsters they find there.

Cover of Lawful Disorder: Frozen Victims Unit
Lawful Disorder: Frozen Victims Unit
5th Edition
Levels 1–4
17 pages
0

A serial killer is stalking the unsavory citizens of Baldur's Gate and freezing them solid! Discover who or what is responsible for these chilling crimes and unravel the killer's twisted motivations in this adventure for Baldur's Gate: Descent into Avernus! This adventure includes: 1 New Neighborhood for any Urban Location, 1 New Creature, 3 New Magic Items, 5 New Shops & Taverns, and 12+ New NPCs!

Cover of FT - Port City of Kak
FT - Port City of Kak
5th Edition
Any Level
15 pages
0

Welcome to the Port City of Kak! A jewel in the Duchy of Starryshade and near the disputed border of Pryston Realm. A mecca for traders and gamblers this city has something for everyone. While the city is under the control of the duke, Lord Fargo Mellathan is the sole voice of law in this city. The 8th Viscount yields to the duke on most issues but does not allow military units inside the city limits that are not controlled, or willing to be controlled by Fargo. Traders abound the city limits with items and goods from the corners of the known world. The city is nestled in an easily defensible harbor and the viscount’s men protect the port area with large war engines from the bluff. All adventurers of any experience can find items of interest within the borders of Kak and even locate multiple types of transportation here. Whether the party wants to gamble hard earned gold at Ohmar Mylo’s gambling hall or needs to do research in the Hole of Manuals library, your PCs are sure to find a variety of interesting spots ripe for exploration in Kak. Many rumors can be heard, verified, or quashed along the cobblestone streets of this bustling port city. Flesh out the businesses or better yet, have your players tell you what they expect! This adventure setting was designed for the 5th Edition rules and used in the Filbar Duchy of Starryshade campaign. It is easily adaptable to any campaign or setting. Save yourself some time and utilize it for your own!

Cover of OP6 - Haunted Hill
OP6 - Haunted Hill
5th Edition
Levels 1–2
2 pages
0

Haunted Hill is a special, Halloween release for Adventures in Filbar™! It was created to give a single, first level player an opportunity to prove themselves to their mentor. After years of study you decide you are ready to get on with your adventuring career but your trainer wants you to prove yourself. After a courier goes missing, you have been tasked to go to the region of Haunted Hill. This area is well known as an old cemetery and haven for miscreants. Your task – go to the area and search for the missing courier and recover the package he was set to deliver!

Cover of Grammy's Country Apple Pie
Grammy's Country Apple Pie
5th Edition
Levels 1–3
8 pages
0

A kid-friendly adventure for heroes of all ages and experience levels! When the ancient wizard Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires a group of adventurers to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since been overrun by goblins. But all is not as it seems at Grammy’s Bakery, and Tyndareus isn’t the only one who’d do anything for those pies.

Cover of FVS2 - Lands of Count Carmos
FVS2 - Lands of Count Carmos
AD&D
Levels 2–4
14 pages
0

At times adventuring groups will hit a town after a successful foray and go their separate ways for a short time. This adventure centers on such a scenario with one member opting to chase down a thief that has burgled the merchant’s guild. When checking with their cohorts the adventurer discovers they are the only one interested and, since its only one thief, the challenge should be fairly easy….right?

Cover of First Blush
First Blush
5th Edition
Levels 1–2
16 pages
0

Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you... First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM. This adventure is written for a first-level character in a one-on-one 5th edition D&D campaign. It encourages collaborative storytelling between the DM and the player and takes the PC through low-stakes social and combat encounters, culminating in a high-stakes combat far from home. You’ll find everything you need to jump-start your own two-person game. This product includes: 2-4 hour introductory adventure adaptable to any setting and spanning 2 parts All necessary stat blocks for monsters and NPCs 3 print and play battle maps 3 ready to go player sheets complete with background information and personality traits This adventure is perfect for a first-timer or an experienced player looking to explore the hobby in a fresh (sans traditional group) way. This would also make for a great session zero or breakout adventure for a player before the character joins a larger party. Published by D&D Duet.

Cover of FT - Barony of the Knolls
FT - Barony of the Knolls
AD&D
Levels 1–6
63 pages
0

The Knolls is the second largest city in the Duchy of Bast and a frequent spot for the adventurers going through the Filbar Quest (FQ) series. At over 60 pages this setting can easily appear in any campaign. Welcome to the city that Baron Tamar Wizzel rules and is a safe haven for adventurers of any level.

Cover of Pathfinder Society Scenario #2: The Hydra's Fang Incident
Pathfinder Society Scenario #2: The Hydra's Fang Incident
Pathfinder
Levels 1–5
15 pages
0

After an Andoren village is razed by the Hydra's Fang, a renegade Chelish slaver-ship, outrage threatens the stability of both nations. You and your fellow Pathfinders are sent to capture the Fang before the Inner Sea is pitched into political frenzy.

Cover of Jacob's Well
Jacob's Well
AD&D
Levels 2–4
16 pages
0

Some ports are more dangerous than the storm. It's alive, it's hungry, it's growing. And you're on the menu. Alone, out in the wilds with a savage winter storm bearing down on you, you need shelter to survive. You stumble through the trees and smell wood-smoke. Ahead you spot the small fortified trading outpost known as Jacob's well. You're not the only traveller to find themselves stranded here in the teeth of the storm. The only problem, someone has bought something with them, it's alive, it's growing, it's voracious and you are all on the menu. Think Aliens and The Thing and you're on the right track. Has potential to be scaled to suit a group of adventurers. Pgs. 8-23

Cover of Are You Familiar?
Are You Familiar?
OSR
Levels 4–10
2 pages
0

One page side quest, one page maps. For decades old Alma Scarlet-thorn and her cat, Ferox, entwined as witch and familiar, reveled in tormenting travelers passing near her lair. But, recently, Alma has favored her newly created mist golem more. Although Ferox has enjoyed the power of their bond, she now believes the magical connection is no longer worth this jealousy. The cat, Ferox, has been searching for a way to punish her mistress or remove the golem. Adventure hooks provided. Published by Wicked Cool Games

Cover of Saving Saxham
Saving Saxham
OSR
Levels 1–3
24 pages
0

The village of Saxham has been struck by a terrible curse! Or perhaps it’s being terrorized by demons, ghosts, and the undead? Or… was there a terrible storm? Maybe? No one seems to know exactly what happened here. But the villagers are terrified, bizarre monsters roam the forest, and strange lights strike the woods every night at midnight… ADVENTURE TYPE: Small Sandbox Mystery DESIGN NOTES: This adventure includes a small village, several wilderness areas, and a simple network of tunnels to explore. Each area contains various encounters and unique magical items. There are many opportunities for combat, but it is possible for players to explore every area and complete every interaction without any combat at all, depending on their choices. INCLUDES: Story hooks, dialogue prompts, original creature stat blocks, original treasure/items, area overview map, and illustrations. Produced by Dungeon Age Adventures

Cover of Two Aromantics Spend an Entire Day Doing Everything Except Experiencing Romantic Attraction
Two Aromantics Spend an Entire Day Doing Everything Except Experiencing Romantic Attraction
5th Edition
Level 4
103 pages
0

You are aromantic, and your best friend is aromantic. There’s only one thing to do: go and fight a dragon. Two Aromantics Spend an Entire Day Doing Everything Except Experiencing Romantic Attraction is an unapologetically no-romo single-player adventure for a level 4 character. It should run for approximately 3-5 hours. This adventure requires at least some knowledge as to what it means to be aromantic. There are many useful resources available online for those unfamiliar with this term.

A Traitor Amongst Us
3.5 Edition
Level 5
25 pages
0

An adventure for the Midnight campaign setting from Fantasy Flight Games. The adventurers make contact with the Baden's Bluff underground to investigate a pair of recent murders. This adventure emphasizes information gathering and deduction, rather than combat.