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306 adventures found
Cover of FP2 – Under Castle Modum
FP2 – Under Castle Modum
AD&D
Levels 2–4
16 pages
0

The Adurite Empire ruled most of the area centuries ago due in no small part to its chain of mighty fortresses. Chief among these bastions was the formidable Castle Modum. This ancient refuge was said to hold mighty magic which may or may not have been the downfall to the castle. Long abandoned the area has always been rumored to house spectral forces and evil creatures. Recently strange lights have been spotted over the keep and the citizens are concerned that an ancient magic has been awakened. The call has come to your ears that adventure awaits….are you ready?

Cover of FT - East Crystal Shores
FT - East Crystal Shores
AD&D
Levels 1–4
17 pages
0

The small town of East Crystal Shores sits opposite the lake where Zombie Curse occurred. If the party participated in that adventure and the Crypt of Kendal Furfoot they will be quite familiar with the area. In the Filbar campaign this area was used as a go between for different adventures. This offering allows a safe haven for the party while still being close enough to excitement. Several small encounters are available just outside of town.

Cover of FVS10 - Over the River
FVS10 - Over the River
5th Edition
Levels 4–6
15 pages
0

The starting point of one’s career sometimes starts meekly, at other times not so much. This adventure sends a brand new (or 2nd level weaker character) on a simple fetch mission. A romance on the brink is in peril when the PC accepts the mission. A looming celebration has the player torn between a future on the road to adventure and the future with someone special. Is your player ready to take a trip to pick up some alchemical supplies?

Cover of OP18 - Stolen Sleigh
OP18 - Stolen Sleigh
AD&D
Level 2
5 pages
0

Twas the week before Christmas and all through the house...Hey folks here is our holiday special (free) scenario. It appears that a local gift giver has had his magical sleigh taken by some drunken Elves in his employ. Their associates have requested you retrieve the item before the owner discovers it is missing! This adventure setting was designed for 5th Edition AND AD&D for the Filbar Campaign, for a quartet of 2nd level character. This one page-ish offering was designed for our friends at Murder Hobo Inc (@mhoboinc).

Cover of FO2 - Forstal's Final Rest
FO2 - Forstal's Final Rest
AD&D
Levels 2–5
11 pages
0

Decades ago a group of adventurers saved the town of Logan’s Bluff from a humanoid incursion. While the battle ended in a victory, the cost was high when the party lost a valued member of their group. In his honor his comrades and grateful citizens built a tomb over his final resting spot. In the decades since the battle peace has reigned but has recently waned with the advent of more humanoid sightings. Some have wondered if Forstal’s tomb is drawing the humanoids back for revenge.

Cover of C17-3  York Towers
C17-3 York Towers
AD&D
Level 6
100 pages
0

After handling a bit of diplomacy for the York Republic, the ruling council has asked for more assistance from you. Years before the western edge was not where it is now. A series to protective towers stretched out securing the land. Unfortunately for the country, those towers were taken by Giants of the region and pushed the York-ians to their current border. The council feels that your party is strong enough to go scout out the area and see if the land can be retaken. This adventure setting was designed for both 5th Edition rules AND 1st/2nd Edition D&D for the Filbar Campaign for six, sixth level adventurers and DM. This adventure is easily adaptable to most any game and system. Save yourself some time and utilize it for a one shot adventure or a continuing campaign.

Cover of MHI - 0 Hanson's Gap
MHI - 0 Hanson's Gap
5th Edition
Levels 1–2
11 pages
0

Set for initial level PCs, this short scenario utilizes a shortcut through a mountain range. The players are in a hurry to get to town for an adventuring opportunity and all they need to do is get through a crevice. Unfortunately for the new delvers, the gap is home to a trio of bandit brothers and other obstacles!

Cover of FN8 - Codic Keep
FN8 - Codic Keep
AD&D
Levels 4–7
15 pages
0

While the name Codic Keep used to have prestige associated with it in the past, it is now a crumbling fortress blasted years ago by a large tornado. Now the ruin sits next to a swamp and is pretty much left ignored. Recently word has reached Feastelburg that strange lights have been noticed near the keep and many have wondered if the wanted criminal relative has returned to reclaim the property. Wanted posters of “Si” Codic have been circulating for quite some time with a reward of 1500 gp for his capture. Who’s up for a swamp trip?

Cover of FVC11 - Necromancer’s Last Stand
FVC11 - Necromancer’s Last Stand
5th Edition
Levels 14–16
28 pages
0

In Necromancer’s Last Stand, your high level party is placed into the middle of a several decades old conflict. A new plan has developed as the forces of good begin to make headway. Called to the general’s tent you and your associates are asked to accept a hazardous ‘end around’ move to attempt to take out the evil leader. The way will not be easy and a plethora of challenges lay between the general’s tent and victory. There will not be attack and retreat opportunities and you know you’ve only got one shot at ending the violent conflict.

Cover of FV7 - Shipwreck Cove
FV7 - Shipwreck Cove
5th Edition
Levels 3–5
20 pages
0

After leaving a successful venture on Xodus Island you find yourselves being pursued by Captain Gabriel Angel and his pirates! Your escape sends both ships into a hurricane causing you to become lost at sea with waves threatening your ship. Choking on water the next morning you and your fellow adventurers find yourselves at Shipwreck Cove!

Cover of OS192 - Missionary Retreat
OS192 - Missionary Retreat
AD&D
Level 6
14 pages
0

A job offer from the high bishop? Looks like your fame is becoming far reaching. You meet with revered figure and discover that he has a task right up your alley. A group of missionaries on an island retreat have not been heard from in a year. He asks that you and your associates go check on them.

Cover of F14 - Bog of Jelaneus
F14 - Bog of Jelaneus
AD&D
Levels 8–12
38 pages
0

The world of Filbar was built upon the remnants of the Adurite Empire an ancient empire that extended among the continents. Centuries ago a curse befell the land and the empire causing its destruction. In the campaign the players were given the opportunity to discover a very difficult way to lift the curse. While this adventure can be used as individual fillers it also offers campaign players the opportunity to lift the centuries old curse. Can your players piece together what happened and solve the mystery?

Cover of OP6 - Haunted Hill
OP6 - Haunted Hill
5th Edition
Levels 1–2
2 pages
0

Haunted Hill is a special, Halloween release for Adventures in Filbar™! It was created to give a single, first level player an opportunity to prove themselves to their mentor. After years of study you decide you are ready to get on with your adventuring career but your trainer wants you to prove yourself. After a courier goes missing, you have been tasked to go to the region of Haunted Hill. This area is well known as an old cemetery and haven for miscreants. Your task – go to the area and search for the missing courier and recover the package he was set to deliver!

Cover of FQ8 - Uprising of the Undead
FQ8 - Uprising of the Undead
AD&D
Levels 5–7
22 pages
0

The Filbar Quest series continues with FQ8 – Uprising of the Undead. As you continue to pursue the lost pages from the Codex of Gamber Dauch (Daw-sch) you quickly discover that the dead have risen from their graves. A rogue mage known as Mortatus the Wicked has discovered the emerald pages from the ancient tome and is using the powerful magic to raise an army of the dead. Your cleric had better be in good graces with their deity!

Cover of FS12 - Hiatus from the Party
FS12 - Hiatus from the Party
5th Edition
Levels 2–4
21 pages
0

Even close knit adventure parties could use a break from each other once in a while. Hiatus from the Party is a set of several different adventures for solo PCs and a DM. The adventures have been divided up into selections depending on classes and are meant for lower level adventurers. This scenario can also be used to introduce players to a game!

Cover of FS11 - Wedding Daze
FS11 - Wedding Daze
AD&D
Levels 1–2
20 pages
0

As a future hero, your master has given you one last task to complete before releasing you from your training - delivering a message. Knowing that you are about to start your career on your own is exciting and this task should be a simple one. A two day trip to congratulate Lord Siklos on the wedding of his daughter and you will control your own destiny. Little do you realize that something has gone terribly wrong at the ceremony! This adventure setting was designed for 1st/2nd Edition AD&D for the Filbar Campaign for a solo/low level adventurer and DM.

Cover of HOF2 - Putting a Krampus in the Holiday
HOF2 - Putting a Krampus in the Holiday
5th Edition
Levels 1–3
11 pages
0

Putting a Krampus in the Holiday is a tongue in cheek adventure for a group of low level PCs. This scenario takes place during the Filbar holiday of “Giftus” a ten day celebration that culminates in a gift exchange. This year’s holiday is threatened when a jolly Gnome finds a few items that turn a happy holiday into a potential nightmare! A short little adventure that can be played after your own holiday celebration!

Cover of OP2 - Cupid's Arrows
OP2 - Cupid's Arrows
5th Edition
Levels 3–4
2 pages
0

Today's offering is a one-page adventure built for a solo 3rd level character. While in between normal adventures you have been tracking an escapee known as Johan Cupid and believe to have picked up a lead in Jakestown. With the bandit hiding out in an old manor house you see a payday coming. Not a traditional "Valentine's" theme this adventure reminds you that sometimes Cupid's arrows sting!

Cover of OP7 - Noel Needs Elves
OP7 - Noel Needs Elves
5th Edition
Levels 1–3
2 pages
0

Noel Needs Elves is our Christmas tongue-in-cheek adventure! While it could be a 'real' adventure it was designed to just have a good time with some holiday strangeness! After getting done with your first adventure you head to a fortress in a canyon to resupply and heal up. There you meet Lady Noel who is involved in a fight of her own. She trades you healing for the promise to deliver a message to the Elves on the other side of the canyon. Happy holidays everyone!

Cover of PS4 - Jaunt through the Woods
PS4 - Jaunt through the Woods
5th Edition
Levels 2–4
17 pages
0

The Provincia series continues with the fourth adventure in the series “Jaunt through the Woods” After successfully exploring the Ruins of Tobrick your intrepid adventurers continue their path north to warn the residents of Queen’s Point of the humanoid gathering. While attempting to circumvent the evil army they will have to continue through the forest using old trails. Along the way a collection of encounters gives the party multiple opportunities to enhance their skills!