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Suitable for Solo Play
Includes Pregenerated Characters
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Notable Items: Rope of Climbing ×

24 adventures found

Cover of Cryptic Entry

Cryptic Entry

Intrepid explorer Reslin Kine garnered a modest reputation and fortune for himself throughout his years adventuring. When he learned he'd die of an incurable illness before his first child would be born, Reslin hired the best workers and wizards he c...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

1-2

Environment

Dungeon, Cave

Length

23 pages
Cover of XL-1 Quest for the Heartstone

XL-1 Quest for the Heartstone

The King is dead! And the queen is in trouble. She has chosen you to find the fabled heartstone, which is buried somewhere deep in the Mountains of Ice. Is the gem I the hands of the corrupt Master Thief? Has he harnessed its powers for his own...


Edition

BECMI

Setting

Starting Level

5-10

Environment

Dungeon, Wilderness

Length

32 pages
Cover of M5 Talons of Night

M5 Talons of Night

As the cream of your crop, your party has been selected to act as diplomats on the Isle of Dawn at a historic meeting between Thyatis and Alphatia, timeless rivals. This could herald the dawning of an age of peace, unknown in the area for years past...


Edition

BECMI

Setting

Mystara

Starting Level

20-25

Environment

Ship, Temple, Extraplanar, City/Urban

Length

48 pages
Cover of Against the Giants: The Liberation of Geoff

Against the Giants: The Liberation of Geoff

A Ravaged Land... Villains that really are larger than life... A time for heroes... A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. Now at las...


Edition

AD&D

Setting

Greyhawk

Starting Level

Medium

Environment

Town/Village, Mountain, Wilderness, Dungeon, Stronghold (Castle/Keep/Tower)

Length

96 pages
Cover of B2 Keep on the Borderlands

B2 Keep on the Borderlands

The heroes arrive at the eponymous Keep on the Borderlands, a fortress on the edge of civilization built to stave off the chaos and evil of the wilderness. Using it as a home base, a party can make forays into the surrounding wilderness, encountering...


Edition

BECMI

Setting

Mystara

Starting Level

1-3

Environment

Dungeon, Swamp, Wilderness, Cave, Stronghold (Castle/Keep/Tower)

Length

26 pages
Cover of I1 Dwellers of the Forbidden City

I1 Dwellers of the Forbidden City

Somewhere in the heart of the steaming jungle lies the answer to the whispered tales - rumors of a magnificent city and foul, horrid rituals! Here a brave party might find riches and wonders - or death! Is your party brave enough to face the terrors...


Edition

AD&D

Setting

Greyhawk

Starting Level

4-7

Environment

Jungle, City/Urban

Length

28 pages
Cover of Souls for Smuggler's Shiv (Serpent's Skull)

Souls for Smuggler's Shiv (Serpent's Skull)

A deadly storm shipwrecks the passengers and crew of the Jenivere upon infamous Smuggler’s Shiv, an island off the coast of the jungle realm of Sargava. If they’re to have any hope of escaping the notorious pirates’ graveyard, the survivors will need...


Edition

Pathfinder

Setting

Golarion

Starting Level

1-4

Environment

Dungeon, Wilderness, Ship, Island, Temple

Length

100 pages
Cover of CM4 Earthshaker!

CM4 Earthshaker!

CM4 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This adventure is designed to fit into an advanced context of the PCs controlling territory, having claimed or received their own lands, a 'dominion' of thei...


Edition

BECMI

Setting

Mystara

Starting Level

18-20

Environment

Forest, Wilderness, Other

Length

24 pages
Cover of Morgansfort: The Western Lands Campaign

Morgansfort: The Western Lands Campaign

An Adventure Series For 2-8 Beginning Characters. This campaign module combines: The Western Lands, a briefly sketched campaign area; Morgansfort, a detailed "home base" for an adventuring party; The Old Island Fortress, a two level dungeon suitab...


Edition

OSR

Setting

Setting Neutral

Starting Level

1-3

Environment

Dungeon, Stronghold (Castle/Keep/Tower), Town/Village

Length

67 pages
Cover of Mischief Makers

Mischief Makers

The town of Oallhelm is small and remote – for years they’ve been prosperous, peaceful, and self-sufficient. That's why it was such a surprise when the hobgoblin Thetch Blindeye led a war band of goblins into town and started terrorizing Oallhelm’s c...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

2

Environment

Town/Village

Length

27 pages
Cover of Kill Bargle

Kill Bargle

The renegade magic-user Bargle is wanted, dead or alive. Rumor holds that he dwells in the bowels of a nearby abandoned keep, performing all sorts of foul sorcery. Only the truly brave, or perilously foolish, would dare to challenge Bargle in his own...


Edition

3.5

Setting

Setting Neutral

Starting Level

3

Environment

Dungeon

Length

17 pages
Cover of No Loose Ends

No Loose Ends

No Loose Ends is a mini-adventure for 3rd edition that has a single encounter, based on a group of orcs (or ogres based on level) setting up an ambush for the players by setting up a fake bridge that they attempt to collapse under the players before...


Edition

3rd Edition

Setting

Setting Neutral

Starting Level

3-7

Environment

Cave

Length

2 pages
Cover of BSOLO Ghost of Lion Castle

BSOLO Ghost of Lion Castle

"A great cat sits upon the northern grasslands, my friend, waiting to pounce on adventurers just like you." As you part the tall grass with your sword, the words of the tavernkeeper echo in your head. "He was the mightiest wizard we'd ever known,...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Stronghold (Castle/Keep/Tower)

Length

32 pages

The Fall of Fairhaven

A free adventure for the Pathfinder RPG, focusing upon a city ravaged by a natural disaster and besieged on all sides. Party levels 4-5 will face off against a half-dragon, half-demon overlord known as Ymial, a demonic seductress, goblin warbands, an...


Edition

Pathfinder

Setting

Setting Neutral

Starting Level

4-5

Environment

Dungeon, Wilderness, Cave, City/Urban

Length

29 pages
Cover of Chagmat

Chagmat

The town of Byr is in need of heroes. Residents of the town of Byr have been kidnapped. Some think it was marauding Hobgoblins, but a grizzled and crippled veteran who helped to drive the Chagmat (monstrous spider-people) back many years ago believ...


Edition

AD&D

Setting

Setting Neutral

Starting Level

1-4

Environment

Dungeon, Mountain, Cave

Length

16 pages

The Keep at Koralgesh

The Keep at Koralgesh is a basic D&D game adventure for 6-8 player characters of 1st-3rd level. Players hear rumours of the Keep at Koralgesh and then traverse it to acquire the treasure within.


Edition

AD&D

Setting

Setting Neutral

Starting Level

1-3

Environment

Dungeon, Stronghold (Castle/Keep/Tower)

Length

20 pages
Cover of Betrayed!

Betrayed!

While resting in the merchant City of Gurdikar, a merchant approaches the party to investigate the disappearance of his nephew, whom he believes was betrayed by a rival house. The party must go into the into the mountain valley to find the missing n...


Edition

AD&D

Setting

Setting Neutral

Starting Level

3-5

Environment

Dungeon, Mountain, Cave

Length

9 pages
Cover of Into the Dragon's Lair

Into the Dragon's Lair

Into the Dragon's Lair takes place in the Forgotten Realms setting, and takes place after the novels The High Road and The Death of a Dragon by Troy Denning. The nation of Cormyr tries to rebuild after the death of King Azoun IV, and seeks the treasu...


Edition

3rd Edition

Setting

Forgotten Realms

Starting Level

10

Environment

Wilderness, Town/Village, Extraplanar

Length

96 pages
Cover of The Haunting of Harrowstone

The Haunting of Harrowstone

When Harrowstone Prison burned to the ground, prisoners, guards, and a host of vicious madmen met a terrifying end. In the years since, the nearby town of Ravengro has shunned the fire-scarred ruins, telling tales of unquiet spirits that wander aband...


Edition

Pathfinder

Setting

Golarion

Starting Level

1

Environment

Dungeon, Town/Village

Length

96 pages
Cover of CM3 Sabre River

CM3 Sabre River

CM3 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. Sabre River offers a mix of tactical encounters with challenging monsters, a region-wide mysterious curse which needs to be investigated, its cause understo...


Edition

BECMI

Setting

Mystara

Starting Level

18-22

Environment

Dungeon, Mountain, Stronghold (Castle/Keep/Tower), Other

Length

32 pages

The Rose of Jumlat

a jewel rose has been stole and its up to the PCs to recover it in this arabain themed adventure.


Edition

AD&D

Setting

Starting Level

3-7

Environment

Dungeon, Desert

Length

20 pages
Cover of B8 Journey to The Rock

B8 Journey to The Rock

To a wizard, knowledge is power, and the wizard Lirdrium Arkayz wants to know the mysterious secret of The Rock. Many have tried to discover it - but The Rock keeps its secret well. The wizard offers a rich reward to anyone bold enough to solve thi...


Edition

BECMI

Setting

Mystara

Starting Level

1-3

Environment

Forest, Wilderness

Length

32 pages
Cover of Wyrmhaven

Wyrmhaven

A shrewd, spell-using green dragon has taken over the deepest chamber of a limestone cave as his lair. The dragon has persuaded a tribe of troglodytes to live in the outer chambers as a sort of "protective buffer" in return for gifts of magical trea...


Edition

BECMI

Setting

Thunder Rift

Starting Level

2-4

Environment

Dungeon, Cave

Length

16 pages
Cover of B4 The Lost City

B4 The Lost City

The Lost City is a low-level adventure, in which the only hope of the PCs' survival can be found in a ruined city slowly rising out of the sands. The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city i...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Temple, Desert

Length

32 pages