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Suitable for Solo Play
Includes Pregenerated Characters
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Notable Items: Boots of Elvenkind ×

41 adventures found

Cover of B2 Keep on the Borderlands

B2 Keep on the Borderlands

The heroes arrive at the eponymous Keep on the Borderlands, a fortress on the edge of civilization built to stave off the chaos and evil of the wilderness. Using it as a home base, a party can make forays into the surrounding wilderness, encountering...


Edition

BECMI

Setting

Mystara

Starting Level

1-3

Environment

Dungeon, Swamp, Wilderness, Cave, Stronghold (Castle/Keep/Tower)

Length

26 pages
Cover of Beyond The Crystal Cave

Beyond The Crystal Cave

Fleeing the rage that consumed their feuding families, Juliana and Orlando fled to the Cave of Echoes, where it is said every wish is granted. Two years have passed, and all attempts to return the lovers to their parents have failed, though some beli...


Edition

AD&D

Setting

Greyhawk

Starting Level

4-7

Environment

Dungeon, Forest, Cave, House/Mansion

Length

36 pages
Cover of X5 Temple of Death

X5 Temple of Death

This module follows X4, Master of the Desert Nomads. Sent on a desperate mission into an unknown land, you must seek out the one called "the Master" and his Temple of Death. There is little time to waste, as you must act before the Master's armies...


Edition

BECMI

Setting

Mystara

Starting Level

6-10

Environment

Wilderness, Temple

Length

32 pages
Cover of CM4 Earthshaker!

CM4 Earthshaker!

CM4 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This adventure is designed to fit into an advanced context of the PCs controlling territory, having claimed or received their own lands, a 'dominion' of thei...


Edition

BECMI

Setting

Mystara

Starting Level

18-20

Environment

Forest, Wilderness, Other

Length

24 pages
Cover of DDA1 Arena of Thyatis

DDA1 Arena of Thyatis

It's party time in Thyatis... And simply everyone is going to the magnificent Villa Osteropolus, home of the wealthy old senator, Helenites. Raucous fun, exotic food, and even advanced betting on the upcoming Arena games are expected. Even adven...


Edition

BECMI

Setting

Mystara

Starting Level

2-3

Environment

Dungeon, House/Mansion, Other

Length

32 pages
Cover of The Bane of Elfswood

The Bane of Elfswood

From the magazine: "It shines in the night. Ogres run in terror of it. It kills by sight and by touch. It never stops hunting - and it's hunting for you." Druida Glanadyl, a female elf adventurer, seeks aid from the PCs in avenging the mysterious...


Edition

BECMI

Setting

Setting Neutral

Starting Level

15-18

Environment

Forest, Wilderness

Length

14 pages

The Ghost at Widder Smither's

The ghosts of two warring wizards are trapped in the basement of the house. It is up to the party to end this old feud.


Edition

AD&D

Setting

Setting Neutral

Starting Level

1-3

Environment

City/Urban

Length

2 pages
Cover of O2 Blade of Vengeance

O2 Blade of Vengeance

You are Erystelle of Dorneryll, famed elfin champion and magic-user. After years of adventuring, you have come home to the Emerlas - the hauntingly beautiful elfin woodland at the tip of Canolbarth forest. A place of legends and of peace. The jo...


Edition

BECMI

Setting

Setting Neutral

Starting Level

7

Environment

Forest, Wilderness, Cave, Island, Town/Village

Length

28 pages
Cover of Just Add Water

Just Add Water

Just Add Water is a sewer-based dungeon crawl that can be easily inserted into any adventure. All you need is a location with a sewer system and a reason for the party to explore it.


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-6

Environment

Sewer

Length

4 pages
Cover of Dragon of Icespire Peak

Dragon of Icespire Peak

An adventure included in the Essentials Kit (2019). The party starts in Phandalin, the starting town for the Starter Set (2014) adventure, Lost Mine of Phandlever. Various jobs are posted by Harbin Wester, townmaster, which the PCs can pursue. These...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-6

Environment

Forest, Mountain

Length

64 pages
Cover of D1-2 Decent into the Depths of the Earth

D1-2 Decent into the Depths of the Earth

This material was originally published as two separate adventures, D1: "Descent into the Depths of the Earth" and D2: "Shrine of the Kuo-Toa." Contained herein are referee notes, background information, maps, and exploration keys intended for use wit...


Edition

AD&D

Setting

Greyhawk

Starting Level

9-14

Environment

Underdark

Length

28 pages
Cover of Ire of the Storm

Ire of the Storm

Pridon's Hearth is Sargava’s newest colony, pushing the country’s borders further south than ever before and attracting treasure-hunters, fortune-seekers, and troubled souls hoping for a fresh start. But unnaturally powerful storms rock the tiny sett...


Edition

Pathfinder

Setting

Golarion

Starting Level

1

Environment

Swamp, Jungle, Island, Temple, Stronghold (Castle/Keep/Tower), Ruins, Town/Village

Length

64 pages
Cover of Into the Dragon's Lair

Into the Dragon's Lair

Into the Dragon's Lair takes place in the Forgotten Realms setting, and takes place after the novels The High Road and The Death of a Dragon by Troy Denning. The nation of Cormyr tries to rebuild after the death of King Azoun IV, and seeks the treasu...


Edition

3rd Edition

Setting

Forgotten Realms

Starting Level

10

Environment

Wilderness, Town/Village, Extraplanar

Length

96 pages
Cover of CM9 Legacy of Blood

CM9 Legacy of Blood

CM9 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. Although part of the CM series and potentially part of a campaign including PCs claiming and holding dominion over territory, the adventure itself does not i...


Edition

BECMI

Setting

Mystara

Starting Level

15-19

Environment

Swamp, Wilderness, Stronghold (Castle/Keep/Tower)

Length

32 pages
Cover of Death Ascendant

Death Ascendant

Death Is in the Cards The remnants of the Ebon Fold are cutting a deadly path through the Falkovian countryside, draining travelers of their life force and leaving withered corpses in their wake. Hot on their trail you come across the sole survivor...


Edition

AD&D

Setting

Ravenloft

Starting Level

6-8

Environment

Wilderness, Temple, Stronghold (Castle/Keep/Tower), Extraplanar, City/Urban, House/Mansion

Length

64 pages
Cover of Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor

A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge o...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-2

Environment

Forest, Cave, Ruins, Town/Village

Length

24 pages
Cover of CCC-SFBAY-04-03 The Ashen Scar

CCC-SFBAY-04-03 The Ashen Scar

The fey hold sway over the forests of Cormanthor. Their presence has kept the goblinoids disorganized and warring amongst themselves. Now, a deadly enemy of the woods has laid claim to a Feywild glade. This foe is slaughtering the forest defenders an...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-4

Environment

Forest, Wilderness

Length

35 pages
Cover of Escape From The Tower of Midnight

Escape From The Tower of Midnight

Run silently; the Midnight Stalkers are after you. Escape from the Tower of Midnight is an AD&D* game module for 2-6 thieves of 2nd-4th level. The Dungeon Master may change the names of the thieves’ guilds, countries, deities, and so forth to fit...


Edition

AD&D

Setting

Setting Neutral

Starting Level

2-4

Environment

Dungeon, Stronghold (Castle/Keep/Tower)

Length

12 pages
Cover of B4 The Lost City

B4 The Lost City

The Lost City is a low-level adventure, in which the only hope of the PCs' survival can be found in a ruined city slowly rising out of the sands. The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city i...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Temple, Desert

Length

32 pages
Cover of Black Sails Over Freeport

Black Sails Over Freeport

Freeport's in crisis, as war breaks out on the high seas and orcs riot in the streets. An ancient map promises the biggest haul of booty in history, but nothing is as it seems. Buried with that treasure is a terrifying evil Freeport thought banished...


Edition

3rd Edition

Setting

Freeport

Starting Level

Environment

Ship, Island, City/Urban

Length

256 pages
Cover of N1 Against the Cult of the Reptile God

N1 Against the Cult of the Reptile God

"Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terr...


Edition

AD&D

Setting

Greyhawk

Starting Level

1-3

Environment

Dungeon, Swamp, Temple, Town/Village

Length

28 pages
Cover of Kill Bargle

Kill Bargle

The renegade magic-user Bargle is wanted, dead or alive. Rumor holds that he dwells in the bowels of a nearby abandoned keep, performing all sorts of foul sorcery. Only the truly brave, or perilously foolish, would dare to challenge Bargle in his own...


Edition

3.5

Setting

Setting Neutral

Starting Level

3

Environment

Dungeon

Length

17 pages
Cover of C3 The Lost Island of Castanamir

C3 The Lost Island of Castanamir

In this scenario, the adventurers pass through magical portals into a series of interlinked chambers. The characters are encouraged by a young scholarly mage to voyage into the Sea of Pastures, to explore a mysterious island connected with a numbe...


Edition

AD&D

Setting

Setting Neutral

Starting Level

1-4

Environment

Dungeon, Island, House/Mansion

Length

32 pages
Cover of X3 Curse of Xanathon

X3 Curse of Xanathon

When the grotesque god, Cretia, casts his ugly shadow over the town, strange things start happening. First, Duke Stephen vanishes. Then bizarre proclamations begin coming out of the Ducal Palace... Dwarves are outlawed... taxes must be paid in beer.....


Edition

BECMI

Setting

Setting Neutral

Starting Level

5-7

Environment

Mountain, Wilderness, Town/Village

Length

32 pages
Cover of CM7 The Tree of Life

CM7 The Tree of Life

CM7 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This module is especially for a party of elven PCs, level 8+. The Feadiel clan's Tree of Life is dying. As the bravest and strongest elves in the clan, y...


Edition

BECMI

Setting

Mystara

Starting Level

8-10

Environment

Wilderness

Length

32 pages
Cover of The Liberation of Prince Thorgrim

The Liberation of Prince Thorgrim

Prince Thorgrim rots in jail, wrongly accused by the corrupt sheriff and his cruel gaoler. Whispered rumors speak that those in his keep are tortured and sometimes murdered. Only the truly brave or fantastically foolish would try to storm the jail a...


Edition

3.5

Setting

Golarion

Starting Level

1-19

Environment

House/Mansion

Length

10 pages
Cover of S4 The Lost Caverns of Tsojcanth

S4 The Lost Caverns of Tsojcanth

In the Yatil Mountains south of Perrenland there is rumored to be a magical hoard of unsurpassed value, a treasure of such fame that scores of adventurers have perished in search of it. Find the perilous Lost Caverns of Tsojanth and you may gain the...


Edition

AD&D

Setting

Greyhawk

Starting Level

6-10

Environment

Cave

Length

64 pages
Cover of Dragon Mountain

Dragon Mountain

The rubble-strewn passageway twists and turns, winding ever deeper into the mountain, lower and lower into the bowels of the ancient, forbidding halls of long-dead dwarves. The torchlight flickers, threatening to succumb to the oppressive darkness. C...


Edition

AD&D

Setting

Setting Neutral

Starting Level

10-15

Environment

Mountain, Wilderness, Town/Village, House/Mansion, Megadungeon

Length

192 pages
Cover of B10 Night's Dark Terror

B10 Night's Dark Terror

Special Basic/Expert Transition Module Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unw...


Edition

BECMI

Setting

Mystara

Starting Level

2-4

Environment

Dungeon, Forest, Wilderness, Island, Town/Village, House/Mansion

Length

64 pages
Cover of BSOLO Ghost of Lion Castle

BSOLO Ghost of Lion Castle

"A great cat sits upon the northern grasslands, my friend, waiting to pounce on adventurers just like you." As you part the tall grass with your sword, the words of the tavernkeeper echo in your head. "He was the mightiest wizard we'd ever known,...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Stronghold (Castle/Keep/Tower)

Length

32 pages
Cover of Castle of the Mad Archmage

Castle of the Mad Archmage

A vast, sprawling mega-dungeon beneath the ruins of a nearby castle. Reports have surfaced of stockpiles of wealth within the passages. Regions previously devoid of monsters are reported to teem with renewed activity. Magical and mundane traps hav...


Edition

OSR

Setting

Setting Neutral

Starting Level

Low

Environment

Megadungeon

Length

152 pages
Cover of DDAL04-06 The Ghost

DDAL04-06 The Ghost

Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however; th...


Edition

5th Edition

Setting

Ravenloft

Starting Level

1-4

Environment

Forest

Length

20 pages
Cover of Lady of Loss

Lady of Loss

The village of Trunton is the focus of conflict between the ruling paladin of the God of Vengeance and secretive cultists. As the PCs become embroiled in the unrest, a series of supernatural events lead them to investigate a ruined tower outside the...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

3

Environment

Temple, Ruins, Town/Village

Length

20 pages
Cover of Raiders of the Black Ice

Raiders of the Black Ice

Bracing for a terrible winter, the adventurers find themselves snow-locked in the desolate Archbarony of Blackmoor. Will they venture into the treacherous Land of Black Ice to rescue an enslaved people?


Edition

3.5

Setting

Setting Neutral

Starting Level

1-5

Environment

Dungeon, Wilderness

Length

19 pages
Cover of The Obsidian Eye

The Obsidian Eye

The shifting desert sands have revealed an ancient obelisk from a forgotten age, an obsidian monolith whose presence is having an unsettling effect on the surrounding desert. Ancient dead arise from the dunes, dangerous jackalweres launch attacks on...


Edition

3.5

Setting

Starting Level

Low

Environment

Desert

Length

19 pages

The Plight of Cirria

An evil archmage, Ezoran, has kidnapped a dragon in order to discover the means to seize control of a cloud giant's castle. The adventures are tasked with rescuing the dragon by the dragon's mate. The adventure revolves around tracking and navigating...


Edition

AD&D

Setting

Setting Neutral

Starting Level

8-12

Environment

Jungle, Temple, Stronghold (Castle/Keep/Tower)

Length

15 pages
Cover of Easy Money

Easy Money

Jack Mooney owner of the "Jack Mooney & Sons" Circus. Wants to hire the PCs to capture a great cave bear with a brilliant golden coat.


Edition

AD&D

Setting

Forgotten Realms

Starting Level

4-6

Environment

Forest, Wilderness, Cave

Length

6 pages
Cover of The Deadly Sea

The Deadly Sea

A desperate rescue beneath the waves. The Deadly Sea is an oceanic quest for 4-8 characters of 4th-7th level in the AD&D® game. The use of magical items or spells which aid undersea combat, movement, and breathing is strongly advised. The ability...


Edition

AD&D

Setting

Setting Neutral

Starting Level

4-7

Environment

Ship, Underwater, Stronghold (Castle/Keep/Tower)

Length

13 pages
Cover of SPA3: Crypt of the Elven King

SPA3: Crypt of the Elven King

Delve into the depths of the tomb of the long forgotten elven king to bring the eternal peace onto its disturbed dwellers. A 4-hour adventure for two 4th level characters. Small Party Adventure: Though the party size of 3–5 characters is consid...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

4

Environment

Dungeon, Forest

Length

43 pages

The Jingling Mordo Circus

"Sometimes an adventure comes along that tackles a particular idea or theme so well that it pretty much closes the door on other submissions of its kind. Such is the case with 'The Jingling Mordo Circus.' Owner and ringleader Max Mordo, an evil wizar...


Edition

AD&D

Setting

Setting Neutral

Starting Level

High

Environment

Other

Length

16 pages
Cover of Against the Giants: The Liberation of Geoff

Against the Giants: The Liberation of Geoff

A Ravaged Land... Villains that really are larger than life... A time for heroes... A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. Now at las...


Edition

AD&D

Setting

Greyhawk

Starting Level

Medium

Environment

Town/Village, Mountain, Wilderness, Dungeon, Stronghold (Castle/Keep/Tower)

Length

96 pages