Adventure search

Find adventures fitting your search term!

Things you type in here will be split at , and then ANDed. Use the filters below for advanced searches (hit the 'Search' button again after filtering).
Please scroll down to skip the filters and see your search results!
Clear all Filters
Publisher

Publisher of the adventure.

more
Setting

The narrative universe the module is set in.

more
System / Edition

The system the game was designed for and the edition of that system if there is one.

more
Environments

The different types of environments the module will take place in.

more
Notable Items

The notable magic or non-magic items that are obtained in the module. Only include named items, don't include a +1 sword.

more
Boss Monsters

The boss monsters and villains featured in the module.

more
Common Monsters

The common monsters featured in the module.

more
Length (# of Pages)

Total page count of all written material in the module or at least primary string.

Min. Starting Level

The minimum level characters are expected to be when taking part in the module.

Max. Starting Level

The maximum level characters are expected to be when taking part in the module.

Starting Level Range

In case no min. / max. starting levels but rather low/medium/high are given.

more
Suitable for Solo Play
Includes Pregenerated Characters
Handouts
Battle Mats
Part Of

The series of adventures that the module is a part of, if applicable.

more
Found In

If the adventure is part of a larger product, like a magazine or anthology, list it here.

more
Environments: Temple ×

197 adventures found

Cover of Terror in Freeport

Terror in Freeport

This adventure can be used as stand-alone or continuing the arc started by Death in Freeport. Terror in Freeport leads the PCs deeper into the intrigue they began to glimpse in Death in Freeport. The investigation takes them from the corridors of...


Edition

3.5

Setting

Freeport

Starting Level

2-5

Environment

Temple, Sewer, City/Urban, House/Mansion

Length

47 pages
Cover of The Viper's Pit

The Viper's Pit

The Cost of Beauty Deep in the snake infested jungle of Serpent Isle stands an ancient temple. Rumour has it that something still lurks in that place. Something evil from a lost era of devils and darkness. Now fishing boats are going missing off t...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-10

Environment

Forest, Swamp, Jungle, Temple, Ruins

Length

12 pages
Cover of Death Frost Doom

Death Frost Doom

There is a curse laid on everything in that place! Cursed, you hear me? Cursed! Up on the mountain is a house by a cemetery, haunted by the memories of atrocities past. The cult on the mountain is long gone, yet the music of weirdling death carri...


Edition

OSR

Setting

Setting Neutral

Starting Level

1-2

Environment

Mountain, Temple

Length

64 pages
Cover of The Slumbering Tsar Saga

The Slumbering Tsar Saga

An epic level adventure leading from the frontier town of The Camp to the "innermost workings of a demonic plot 10,000 years in the making." The Saga includes three mega-adventure locations: The Desolation, the Temple-City of Orcus, and The Hidden Ci...


Edition

Pathfinder

Setting

Other

Starting Level

Environment

Wilderness, Temple, Ruins, Town/Village

Length

1000 pages
Cover of Displacer Beast Maze

Displacer Beast Maze

Displace Beast Maze is an adventure for 3rd edition that has one long encounter that is a combination of a puzzle (maze) and combat encounter (Displacer beast). The Displacer beast tentacle's ability to attack through the maze walls, knowledge of the...


Edition

3rd Edition

Setting

Setting Neutral

Starting Level

5-7

Environment

Dungeon, Wilderness, Jungle, Temple, Stronghold (Castle/Keep/Tower), House/Mansion

Length

3 pages
Cover of The Ruins of Nehk'Talosh

The Ruins of Nehk'Talosh

Off in the wilderness are the ruins of a temple that once belonged to the God of Balance, Tyr. It has long been abandoned by the traditional followers, but it is certainly not empty. A few clever individuals have found a way to harness the magics tha...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

4-5

Environment

Forest, Temple, Ruins

Length

4 pages
Cover of Temple of the Deep Ones

Temple of the Deep Ones

"Temple of the Deep Ones" is the lair of a group of deep ones and their god, suitable for four or five 7th-level characters. This adventure can be finished in one session. Ship captains report that a mysterious island has surfaced in the middle of...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

7

Environment

Swamp, Ship, Cave, Jungle, Island, Temple

Length

2 pages
Cover of Temple of the Zealots

Temple of the Zealots

A group of snaketongue cultists has occupied an abandoned, partially sunken temple near a swamp. They grow impatient waiting for their yuan-ti master to join them, unaware that he has been slain by a rival faction of yuan-ti. Frustrated, the cult str...


Edition

4th Edition

Setting

Setting Neutral

Starting Level

Low, Medium

Environment

Dungeon, Swamp, Temple

Length

6 pages
Cover of X4 Master of the Desert Nomads

X4 Master of the Desert Nomads

PCs follow a river and cross the desert to find an evil abbey. The adventure details a number of wilderness encounters. This scenario opens in a small village on the border of the Republic of Darokin. The party has answered the call to defend the...


Edition

BECMI

Setting

Mystara

Starting Level

6-9

Environment

Wilderness, Temple, Stronghold (Castle/Keep/Tower), Desert

Length

32 pages
Cover of DA2 Temple of the Frog

DA2 Temple of the Frog

DA2 Temple of the Frog is the second of four adventures set in Dave Arneson's original campaign setting of Blackmoor. The adventure contains three pages of DM background about the Blackmoor setting and context for the adventure. In Temple of the F...


Edition

BECMI

Setting

Blackmoor

Starting Level

10-14

Environment

Swamp, Temple

Length

48 pages
Cover of FO4 - Morian Curse

FO4 - Morian Curse

After a few adventures you decide to find safety in a city setting. Along the way to Morristown you discover a few abandoned villages causing to wonder what is going on. With further investigation you quickly discover that something sinister is afoot...


Edition

AD&D

Setting

Setting Neutral

Starting Level

2-4

Environment

Wilderness, Temple

Length

25 pages
Cover of The Harvest of Vastwood

The Harvest of Vastwood

Lorena Appleton, the youngest daughter of the youngest son of the heir to the Appleton estates, went missing several weeks ago and returned with a mysterious illness. Her parents spent their vast fortune pleading to all doctors and clerics passing th...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

Low

Environment

Dungeon, Forest, Temple, Town/Village

Length

21 pages

Into the Forsaken Temple's Crypt - Episode Five: Ellowyn Blacktree the Traitor

Into the Forsaken Temple's Crypt is a short adventure for four 10th-level characters. The adventure takes place in a buried temple crypt, which has been sealed for centuries. Dungeon Masters can adjust it for higher-level characters by widening the d...


Edition

3rd Edition

Setting

Setting Neutral

Starting Level

10

Environment

Temple

Length

4 pages
Cover of The Five Temples of the Earthmother Part 1: Life and Moon

The Five Temples of the Earthmother Part 1: Life and Moon

Summoned by the ruler of the Moonshae Isles, the adventurers are asked to seek out the five lost Temples of the Earthmother. A 12 hour adventure for 5 players of 1st-3rd level characters.


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-3

Environment

Forest, Temple, Town/Village

Length

22 pages
Cover of The Last Gods

The Last Gods

The night air is chilly, but the crackling fire you've started warms your bones comfortably. Crickets chirp, and you smile up at the stars, glad for the quiet evening. There is a loud roar, and you are blinded momentarily as the campfire suddenly su...


Edition

3rd Edition

Setting

Setting Neutral

Starting Level

9-12

Environment

Temple

Length

15 pages
Cover of The Temple of Shattered Minds

The Temple of Shattered Minds

The characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate killer in the Temple of Shattered Minds itself.


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5

Environment

Swamp, Temple, Town/Village

Length

42 pages
Cover of Ravager part 1 The Darkcrypt

Ravager part 1 The Darkcrypt

An army has appeared from the desert wastes led by a sorcerer said to be immortal. Fearing imminent attack, the Border Kingdoms have sent assassins to slay this so called Ravager and find this terrible rumor is true. You are tasked with discovering t...


Edition

AD&D

Setting

Setting Neutral

Starting Level

5-7

Environment

Dungeon, Temple

Length

12 pages
Cover of FQ10 - Enclave of the Exterminatus

FQ10 - Enclave of the Exterminatus

While enjoying a nice honey wine in the backwater community of Bench you discover citizens have been kidnapped from the surrounding area. After further investigation the mystery leads to a compound being built by the Exterminatus! With the danger mou...


Edition

AD&D

Setting

Setting Neutral

Starting Level

5-7

Environment

Dungeon, Temple, Stronghold (Castle/Keep/Tower), Town/Village, City/Urban

Length

49 pages
Cover of FN12 - Shrine of Ileaeni

FN12 - Shrine of Ileaeni

Rumors and legends surround a hidden temple dedicated to the god of Magic, Ileaeni. This lost shrine is supposed to be in the Border Hills but no one, not even a legendary general has been able to locate this famed location. While long rumored to hol...


Edition

AD&D

Setting

Setting Neutral

Starting Level

5-7

Environment

Dungeon, Forest, Wilderness, Temple

Length

25 pages
Cover of FN6 - Sunken Temple of Bulu

FN6 - Sunken Temple of Bulu

Tillius Morganstein aka the Mad Mage has selected your group to investigate an ancient temple hidden below the peaceful waters of Lake Springwood. The wizard is too old to investigate the area himself and has enlisted your help. While he has studied...


Edition

AD&D

Setting

Setting Neutral

Starting Level

4-6

Environment

Wilderness, Underwater, Temple, Other

Length

15 pages
Cover of The City of Eyes

The City of Eyes

Ducklings. It's not too late too close this page, and go and find an adventure about happy-go-lucky halflings, or emotionally stable young adventurers. This is not that story. You can still walk away, and find some other engagement that your playe...


Edition

5th Edition

Setting

Ravenloft

Starting Level

High

Environment

Underwater, Temple, Ruins, Sewer, City/Urban, Shadowfell

Length

65 pages
Cover of Deadly Dungeon Doors (Traps and Doors)

Deadly Dungeon Doors (Traps and Doors)

The only dungeon door sourcebook for 5e that you will ever need!! Design dungeon door encounters for your very own adventures. Each door can be designed from the size and materials upwards - with over 6 million combinations. There are: Traps,...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

Environment

Dungeon, Forest, Swamp, Mountain, Wilderness, Cave, Jungle, Island, Underwater, Temple, Stronghold (Castle/Keep/Tower), Underdark, Desert, Ruins, Sewer, Town/Village, City/Urban, House/Mansion, Megadungeon

Length

65 pages
Cover of The Temple of Mysteries: In Media Res

The Temple of Mysteries: In Media Res

A dungeon of tricky puzzles, ancient magical secrets, and more than a few lingering mysteries, designed to be played as a standalone adventure and not incorporated into another campaign. Six adventurers descend into the Temple of Mysteries to find...


Edition

3.5

Setting

Setting Neutral

Starting Level

4-5

Environment

Dungeon, Temple, Ruins

Length

33 pages
Cover of DDEX 01-2 Secrets of Sokol Keep

DDEX 01-2 Secrets of Sokol Keep

Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was dis...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-4

Environment

Temple, Stronghold (Castle/Keep/Tower), Town/Village

Length

26 pages
Cover of DDEX 01-11 Dark Pyramid of Sorcerer's Isle

DDEX 01-11 Dark Pyramid of Sorcerer's Isle

Long unoccupied, the pyramid on Sorcerer’s Isle now flows with strange magical energy, warping creatures and the landscape around it. The Cult of the Dragon and Red Wizards of Thay have taken notice, and it’s up to you to keep whatever power dwells t...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Forest, Swamp, Wilderness, Ship, Temple

Length

49 pages
Cover of Dungeon Crawl Classics #70: Jewels of the Carnifex

Dungeon Crawl Classics #70: Jewels of the Carnifex

At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. B...


Edition

DCC

Setting

Starting Level

Environment

Dungeon, Temple, Ruins

Length

24 pages
Cover of Sanctuary of Belches

Sanctuary of Belches

The trouble began several weeks ago when a duergar excavation team went to work in a long-abandoned temple. Drawn to the temple by stories of riches and artifacts, the duergar hired several giants as laborers before cracking the temple’s sealed doors...


Edition

5th Edition

Setting

Other

Starting Level

5

Environment

Wilderness, Temple

Length

21 pages
Cover of DDAL 07-16 Pools of Cerulean

DDAL 07-16 Pools of Cerulean

The Land of Ash and Smoke. Once a hellish landscape of volcanic activity, now a nightmare region that hosts one of the scattered Soulmonger fragments. The fragment’s burgeoning power attracted the attention of the Red Wizards of Thay and, thankfully,...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

Environment

Jungle, Temple

Length

33 pages
Cover of SQ5 - Oracle of Nyo

SQ5 - Oracle of Nyo

As you begin your path to adventuring fame, fate brings you a gift. The military is attacking a humanoid army not too far away but their powerful force has splintered the insurgents. Different groups of aggressive humanoids are now off on their own a...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

1-2

Environment

Mountain, Wilderness, Temple

Length

16 pages

Eyes of the Dragon

Sacred relics of the monastery, the eyes of the dragon, have been stolen from their rightful place in the eyes of the Ascendant Dragon statue. The elders have chosen one from among their ranks to go and retrieve these two fist-sized emeralds and brin...


Edition

Pathfinder

Setting

Setting Neutral

Starting Level

7-9

Environment

Temple, Desert, City/Urban

Length

20 pages
Cover of CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot

CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot

Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoy’s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or w...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Temple

Length

33 pages
Cover of The Sunken Ruins of Ishau

The Sunken Ruins of Ishau

Near the jungles of Chult, beneath the waves of Refuge Bay, lies a ruined city. Evil hags and their minions make their home among the ancient relics. Even deeper down, at the bottom of an old undersea lake, an otherworldly monstrosity guards its e...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

4-6

Environment

Underwater, Temple, Island

Length

44 pages

A Stolen Song

The astronomer monks of Farsky failed for decades to tell the future by the stars. Desperate, they found a promising seer, and passed off her predictions as their own… until deadly illness struck. Unable to give up their lucrative scam, they trapped...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

Medium

Environment

Temple

Length

1 pages
Cover of Retribution

Retribution

In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together and tend the sacr...


Edition

Pathfinder

Setting

Setting Neutral

Starting Level

1

Environment

Temple

Length

68 pages
Cover of Temple of Xhodes

Temple of Xhodes

The Temple of Xhodes is half wilderness adventure, half dungeon crawl for 4-6 characters of 2nd level. People have been disappearing from Eastbrook and surrounding lands. Can the adventurers figure out why – and who’s behind it? Can they stop...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

Low

Environment

Dungeon, Forest, Wilderness, Temple

Length

20 pages
Cover of The Battle of Emridy Meadows

The Battle of Emridy Meadows

The party is enlisted to assist the Righteous Host, an army formed as a last resort to defend the world against the monsters of Elemental Evil. The host is greatly outnumbered. Its leaders send the party on a series of missions, each of which will gi...


Edition

5th Edition

Setting

Greyhawk

Starting Level

5-7

Environment

Dungeon, Forest, Wilderness, Cave, Temple, Town/Village

Length

25 pages
Cover of Hollow's Last Hope

Hollow's Last Hope

The town of Falcon's Hollow needs a miracle. The plague has come to the town of Falcon's Hollow, and not even the town's priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the local h...


Edition

3.5

Setting

Golarion

Starting Level

1-2

Environment

Forest, Wilderness, Temple

Length

19 pages
Cover of X5 Temple of Death

X5 Temple of Death

This module follows X4, Master of the Desert Nomads. Sent on a desperate mission into an unknown land, you must seek out the one called "the Master" and his Temple of Death. There is little time to waste, as you must act before the Master's armies...


Edition

BECMI

Setting

Mystara

Starting Level

6-10

Environment

Wilderness, Temple

Length

32 pages
Cover of Crown of the Kobold King

Crown of the Kobold King

The crown of the kobold king will be anointed in blood. Five children from the town of Falcon’s Hollow have gone missing, dragged off into ruins underneath a cursed dwarven monastery. Soon they will be sacrificed to the crown, all to the glory of...


Edition

3.5

Setting

Golarion

Starting Level

2-3

Environment

Dungeon, Wilderness, Temple

Length

36 pages
Cover of Souls for Smuggler's Shiv (Serpent's Skull)

Souls for Smuggler's Shiv (Serpent's Skull)

A deadly storm shipwrecks the passengers and crew of the Jenivere upon infamous Smuggler’s Shiv, an island off the coast of the jungle realm of Sargava. If they’re to have any hope of escaping the notorious pirates’ graveyard, the survivors will need...


Edition

Pathfinder

Setting

Golarion

Starting Level

1-4

Environment

Dungeon, Wilderness, Ship, Island, Temple

Length

100 pages
Cover of Dungeon Crawl Classics #76: Colossus, Arise!

Dungeon Crawl Classics #76: Colossus, Arise!

Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinist...


Edition

DCC

Setting

Setting Neutral

Starting Level

Environment

Temple, Desert

Length

28 pages
Cover of All-Seeing Eye

All-Seeing Eye

"All-Seeing Eye" is a oculo swarm and night scorpion lair for five 5th-level characters.


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5

Environment

Temple, Ruins

Length

4 pages
Cover of Neither Man Nor Beast

Neither Man Nor Beast

Neither Man Nor Beast is set in the Ravenloft campaign setting, on the island of Markovia. It recounts a tale in which the heroes encounter all manner of beasts - some wearing human form, some animal, and many somewhere in-between. TSR 9499, from...


Edition

AD&D

Setting

Ravenloft

Starting Level

1-4

Environment

Ship, Island, Temple, Town/Village, House/Mansion

Length

64 pages
Cover of Temple of the Four Winds

Temple of the Four Winds

Every priest in the city dreamed last night of a forgotten temple carved into the side of a nearby mountain. In the dream, a storm raged deep within the temple, and the dreamers knew instinctively that evil forces sought to unleash that storm upon th...


Edition

4th Edition

Setting

Setting Neutral

Starting Level

High

Environment

Mountain, Temple

Length

6 pages
Cover of The Night of Dissolution

The Night of Dissolution

Following the threads of a hidden conspiracy in this adventure, the PCs find themselves up against insane cultists, wild chaos magic, and horrors from the primordial days of the world. The quest culminates in their attempt to stave off the Night of D...


Edition

3.5

Setting

Other

Starting Level

4-9

Environment

Dungeon, Temple, City/Urban

Length

97 pages
Cover of KN4 - Excursion to the Delo Ruins

KN4 - Excursion to the Delo Ruins

After beating back the forces of The Triad the party’s fame has spread. Jobs have come in droves but none seem to interest the group until a strange letter is delivered by a young courier. A historian named Nagel Littlestrom would like some bodyguard...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

4-7

Environment

Dungeon, Forest, Wilderness, Temple, Ruins

Length

25 pages
Cover of HWQ1 The Milenian Scepter

HWQ1 The Milenian Scepter

Civil War Unrest. Turmoil. Rebellion. As above, so below - the cataclysmic events of the Wrath of the Immortals echo throughout the Hollow World setting. The Milenian Empire, with its classical Greek culture, has not escaped. Already the stre...


Edition

BECMI

Setting

Mystara

Starting Level

6-8

Environment

Dungeon, Wilderness, Temple, City/Urban

Length

64 pages
Cover of Temple of the Scorpion God

Temple of the Scorpion God

Somewhere deep beneath the city of Sharn, an insane villain plots to cast the city of towers into a massive lake of fire. In order to save the city, the PCs must find the one thing that can stop him, a Siberys dragonshard hidden somewhere in the jung...


Edition

3.5

Setting

Eberron

Starting Level

6-9

Environment

Temple

Length

10 pages
Cover of Kravenghast Necropolis

Kravenghast Necropolis

Kravenghast Necropolis is hidden in a valley that was formerly part of a now dead city. It consists of a small cemetery that sits atop an abandoned necromancer's laboratory. The necropolis has been refitted as a temple to Vecna, the undead God of sec...


Edition

4th Edition

Setting

Setting Neutral

Starting Level

19

Environment

Temple

Length

8 pages
Cover of Breaker Of Chains

Breaker Of Chains

The shrine on the edge of town has been little more than a landmark for generations – but now eerie runes have begun pulsing across its surface, and rumour has it a dark force is growing. Now the party must investigate the threat, and destroy whateve...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

6-8

Environment

Dungeon, Temple

Length

26 pages