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System / Edition

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Environments

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Suitable for Solo Play
Includes Pregenerated Characters
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Environments: Desert ×

95 adventures found

DDAL 05-02 The Black Road

Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do they know that an unusually intelligent h...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-4

Environment

Desert

Length

45 pages
Cover of Feast of Dust

Feast of Dust

A deadly curse known as the Feast of Dust spreads rapidly through the Meraz Desert, driving its victims mad with hunger and a burning desire to flee into the sands. To find the source of this strange affliction, the heroes must investigate the plague...


Edition

Pathfinder

Setting

Golarion

Starting Level

11

Environment

Wilderness, Stronghold (Castle/Keep/Tower), Desert, Town/Village

Length

64 pages
Cover of Black Flames

Black Flames

A simple trip from Urik to Raam: What could be easier? But unexpected encounters and freakish sandstorms conspire to make this journey more dangerous than imagined. Lost and dying of thirst, your characters unwittingly involve themselves in a strange...


Edition

AD&D

Setting

Dark Sun

Starting Level

3-6

Environment

Desert, Ruins

Length

122 pages
Cover of Road to Urik

Road to Urik

In Road to Urik, the city-State of Tyr has thrown off the yoke of the sorcerer-king Kalak and declared all slaves free, but the neighboring city-state of Urik is amassing its own armies to conquer Tyr. In the first part of the adventure, the PCs m...


Edition

AD&D

Setting

Dark Sun

Starting Level

4-7

Environment

Desert, City/Urban

Length

122 pages
Cover of Castle of Sand

Castle of Sand

A welcoming desert oasis offers respite from the searing wasteland, but this paradise has perils. Castle of Sand is suitable for three to five 4th level characters.


Edition

5th Edition

Setting

Setting Neutral

Starting Level

4

Environment

Desert, House/Mansion

Length

4 pages
Cover of The Raider's Hideout

The Raider's Hideout

The Raiders’ Hideout is a series of underground chambers (or perhaps the interior of a pyramid) that serves as a base of operations for a band of gnoll desert raiders. The PCs have come to exact a measure of justice for recent brutal caravan raids. T...


Edition

4th Edition

Setting

Setting Neutral

Starting Level

Low

Environment

Dungeon, Desert

Length

6 pages
Cover of Lost Tomb of The Spinx Queen

Lost Tomb of The Spinx Queen

Legend tells of a long-dead empire of sphinxes, ruled over for millennia by a great queen named Ankharet. She fell into darkness and her empire was shattered, as her subjects rebelled and cast her down. Unable to kill her, it is said that they bound...


Edition

3rd Edition

Setting

Setting Neutral

Starting Level

14-15

Environment

Dungeon, Desert

Length

48 pages
Cover of X4 Master of the Desert Nomads

X4 Master of the Desert Nomads

PCs follow a river and cross the desert to find an evil abbey. The adventure details a number of wilderness encounters. This scenario opens in a small village on the border of the Republic of Darokin. The party has answered the call to defend the...


Edition

BECMI

Setting

Mystara

Starting Level

6-9

Environment

Wilderness, Temple, Stronghold (Castle/Keep/Tower), Desert

Length

32 pages
Cover of Assassin Mountain

Assassin Mountain

Players encounter the Everlasting, murderous assassins who destroy the mighty from the shadows. Infiltrate their mountain fortress and destroy the grandfather of Assassins before the Grand Caliph falls prey to their knives.


Edition

AD&D

Setting

Al-Qadim

Starting Level

5-8

Environment

Desert

Length

64 pages
Cover of Ravager part 2 Lord of Dust and Death

Ravager part 2 Lord of Dust and Death

Armed with the secret to the Ravager's invulnerability, the adventurers seek to destroy the ancient artifact that provides him that power. Once rendering him mortal you are tasked with slaying him once and for all.


Edition

AD&D

Setting

Setting Neutral

Starting Level

7-9

Environment

Dungeon, Mountain, Desert

Length

12 pages
Cover of Deadly Dungeon Doors (Traps and Doors)

Deadly Dungeon Doors (Traps and Doors)

The only dungeon door sourcebook for 5e that you will ever need!! Design dungeon door encounters for your very own adventures. Each door can be designed from the size and materials upwards - with over 6 million combinations. There are: Traps,...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

Environment

Dungeon, Forest, Swamp, Mountain, Wilderness, Cave, Jungle, Island, Underwater, Temple, Stronghold (Castle/Keep/Tower), Underdark, Desert, Ruins, Sewer, Town/Village, City/Urban, House/Mansion, Megadungeon

Length

65 pages
Cover of DS10 - Probing Black Isle

DS10 - Probing Black Isle

A mining operation in the vast desert has failed to check in with the owners of questionable repute. The crime boss “Marmalook” wants to employ the party to go check on the mine and have them explain why there has been no contact. The journey to the...


Edition

AD&D

Setting

Setting Neutral

Starting Level

8

Environment

Wilderness, Cave, Desert

Length

21 pages
Cover of Mysterious Ways

Mysterious Ways

"Mysterious Ways" is a D&D adventure set in the Holy Land (Israel and Jordan) during the time of the Crusades (1114 A.D.) in an alternate-Earth setting. This is a world where the portals to otherworldly realms, particularly the Lower Planes, are clos...


Edition

3rd Edition

Setting

Other

Starting Level

3-11

Environment

Dungeon, Mountain, Desert

Length

29 pages

Eyes of the Dragon

Sacred relics of the monastery, the eyes of the dragon, have been stolen from their rightful place in the eyes of the Ascendant Dragon statue. The elders have chosen one from among their ranks to go and retrieve these two fist-sized emeralds and brin...


Edition

Pathfinder

Setting

Setting Neutral

Starting Level

7-9

Environment

Temple, Desert, City/Urban

Length

20 pages
Cover of MHI - 11 Frito's Three Labors

MHI - 11 Frito's Three Labors

You have been sent to be an envoy for your country to a desert nation recently created. The area is known as a bandit haven and the new ruler ascended due to his overthrow of the others. As you open dialogue, Frito, the new leader, is willing to acce...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

Environment

Desert, Dungeon, Cave

Length

13 pages
Cover of Lost at Bitter End

Lost at Bitter End

A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7–8 and 10–11). When a Pathfinder Society Priest of Nethys disappears in northern Geb while studying the Mana Wastes, the Society sends you to uncover her whereabouts...


Edition

3.5

Setting

Golarion

Starting Level

7-11

Environment

Wilderness, Desert

Length

18 pages
Cover of I3 Pharaoh

I3 Pharaoh

For 1000 years, the Pyramid of Amun-re has lain undisturbed. Now the ghost of the once-great Pharaoh pleads with adventurers to venture into his tomb, foil the devious traps within, and free his soul. A classic dungeon crawl, with mazes and qualit...


Edition

AD&D

Setting

Setting Neutral

Starting Level

5-7

Environment

Dungeon, Desert

Length

32 pages
Cover of Tomb of Nyarlathotep

Tomb of Nyarlathotep

Summoned from across the multiverse, a small group of heroes must enter an ancient pyramid and prevent the Elder God Nyarlathotep's return to power. A Lovecraft-themed oneshot.


Edition

5th Edition

Setting

Setting Neutral

Starting Level

1-2

Environment

Dungeon, Desert

Length

11 pages
Cover of Reunion

Reunion

This is an Adventure in the Al-Qadim Setting of Forgotten Realms. Blurb Once, the Tribe of Altair roamed the sands, free as the great eagle on the wind. Now, caged by an evil mage, these desert riders yearn for their lost freedom. But fate takes...


Edition

AD&D

Setting

Forgotten Realms

Starting Level

Low

Environment

Desert, Town/Village

Length

32 pages

The Rose of Jumlat

a jewel rose has been stole and its up to the PCs to recover it in this arabain themed adventure.


Edition

AD&D

Setting

Starting Level

3-7

Environment

Dungeon, Desert

Length

20 pages
Cover of Tomb of the Scorpion Prince

Tomb of the Scorpion Prince

"Tomb of the Scorpion Prince" is a venomous mummy lair suitable for four or five 8th-level characters. The infamous Scorpion Prince ruled his domain centuries ago, but the lands are still desolate, a testament to his poisonous influence. His terri...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

8

Environment

Dungeon, Desert, Ruins

Length

4 pages
Cover of Empty Graves

Empty Graves

Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the Mask of the F...


Edition

Pathfinder

Setting

Golarion

Starting Level

4

Environment

Desert, City/Urban

Length

91 pages
Cover of The Half Dead City

The Half Dead City

The Mummy's Mask Adventure Path begins with "The Half-Dead City," an exciting new adventure in the pyramid-laden realm of Osirion, Land of Pharaohs! In the city of Wati, the church of Pharasma holds a lottery allowing explorers to delve the tombs of...


Edition

Pathfinder

Setting

Golarion

Starting Level

1

Environment

Dungeon, Temple, Desert, City/Urban, House/Mansion

Length

91 pages
Cover of B1-9 In Search of Adventure

B1-9 In Search of Adventure

The best of the B-series modules, presented as an epic adventure series set in the Grand Duchy of Karameikos Setting. In Search of Adventure is a grand 160-page compiled collection of parts of the first nine B-series D&D Basic Set modules. TSR...


Edition

BECMI

Setting

Mystara

Starting Level

1-3

Environment

Dungeon, Forest, Mountain, Wilderness, Cave, Temple, Stronghold (Castle/Keep/Tower), Desert, Ruins, Town/Village, House/Mansion

Length

160 pages
Cover of The Song Pharaoh's Coda

The Song Pharaoh's Coda

The PCs are called on to assist in retrieving the legendary Scrolls of Thoth on behalf of Khemet III, the Ruby Prince of Osirion. Along the way, they discover the ultimate fate of the ancient Song Pharoah -- and potentially assist her in her journey...


Edition

Pathfinder

Setting

Golarion

Starting Level

9-10

Environment

Dungeon, Ship, Desert

Length

37 pages
Cover of FVC6 - Inquiry into the Wildlands

FVC6 - Inquiry into the Wildlands

The land of Felora is a stable pedocracy off the Feso Seaway. Generally considered a safe place to live because of a low humanoid population and a large defensive wall that rings the country. The same cannot be said for the area to the west known as...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

1-6

Environment

Dungeon, Forest, Swamp, Mountain, Wilderness, Ship, Cave, Underwater, Temple, Underdark, Desert, Ruins, Sewer, Town/Village, City/Urban, Other

Length

62 pages
Cover of Domes of Ishaq-Zahur

Domes of Ishaq-Zahur

The Domes of Ishaq-Zahur adventure is a tabletop roleplaying game module for 5th Edition D&D and Pathfinder featuring challenging combat and traps, a gamut of mind-bending puzzles, a completely custom cast of NPCs and monsters, detailed backstory and...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5

Environment

Dungeon, Desert

Length

80 pages
Cover of City of Sands

City of Sands

The City of Sands adventure module starts where the Domes of Ishaq-Zahur leaves off, sending a party of heroes from the peril of the desert tombs to the streets of the sandy metropolis, Archensheen. There the players will find themselves caught in th...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

7

Environment

Desert, Sewer, City/Urban

Length

120 pages

The Year of Priest's Defiance

The adventurers, crossing the desert, encounter a sandstorm that uncovers part of an ancient ruin of an unknown type. Green grass, an unusual and astonishing sight on Athas, magically sprouts around the ancient structure. An irresistible treasure lie...


Edition

AD&D

Setting

Dark Sun

Starting Level

3-5

Environment

Dungeon, Desert, Ruins

Length

pages
Cover of B4 The Lost City

B4 The Lost City

The Lost City is a low-level adventure, in which the only hope of the PCs' survival can be found in a ruined city slowly rising out of the sands. The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city i...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Temple, Desert

Length

32 pages
Cover of Heart of the Goddess

Heart of the Goddess

For centuries, Ma’at’s temple sat peacefully in silent beauty; a great symbol of justice and harmony. The gems of its glistening ceiling glitter and fade with each rising sun as Ra lights the daytime sky. Isfet, the god of chaos, Ma’at’s greatest ene...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

10

Environment

Temple, Desert

Length

7 pages
Cover of Serpents of the Sands

Serpents of the Sands

From the magazine: "They never forgot the theft. They proved it, too." Yuan-ti are looking to reclaim a symbol of their leadership, and it's up to the players to stop them from harming a small desert town. The adventure starts with roleplay and...


Edition

AD&D

Setting

Setting Neutral

Starting Level

6-10

Environment

Desert

Length

14 pages
Cover of RA3 Touch of Death

RA3 Touch of Death

You find yourself in the burning wastelands of Har'Akir - where nothing is as it seems. The desert is a powerful foe, but in Har'Akir an ancient evil is awakening and the desert will be the least of your worries. As withered hands cast off ancient...


Edition

AD&D

Setting

Ravenloft

Starting Level

3-5

Environment

Desert

Length

32 pages
Cover of City by the Silt Sea

City by the Silt Sea

Something awakens beneath the ruins of ancient Giustenal, the City by the Silt Sea. Many have tried to discover the secrets of this forsaken place, to plunder its legendary treasures. Few have returned from its shadowy embrace. Did they run afoul of...


Edition

AD&D

Setting

Dark Sun

Starting Level

5-9

Environment

Desert, Ruins

Length

192 pages
Cover of The Lost Places: Iron Keep

The Lost Places: Iron Keep

First the bandits attacked then the Roc carried away the guide. Since then you have blindly followed the camels hoping that their instincts would lead you to water or help of some kind. You and your friends are lost in a sea of sand. Plodding alon...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-8

Environment

Stronghold (Castle/Keep/Tower), Desert

Length

30 pages
Cover of Dungeon Crawl Classics #76: Colossus, Arise!

Dungeon Crawl Classics #76: Colossus, Arise!

Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinist...


Edition

DCC

Setting

Setting Neutral

Starting Level

Environment

Temple, Desert

Length

28 pages
Cover of A Little Knowledge

A Little Knowledge

Introductory adventure for Dark Sun, included in the original box set. PCs start on a slave caravan but are freed when it is attacked. With limited equipment and water, they must cross the desert to an oasis then save a druid. As with many Dark...


Edition

AD&D

Setting

Dark Sun

Starting Level

3

Environment

Desert

Length

24 pages
Cover of The Claret Wellspring

The Claret Wellspring

The Claret Wellspring is an adventure for four 4th-5th level PCs. "The first spell cast has not yet finished its work." Strange lights in the desert lead the PCs to a long-forgotten oasis. Travelling towards the lights, the PCs are threatened b...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

4-5

Environment

Desert

Length

3 pages
Cover of Black Spine

Black Spine

Unknown to even the mightiest of the great sorcerer-kings, a fire is stirring deep beneath the barren soil of Athas. Sheltered by the titanic bulk of the Black Spine Mountains, a terrible force has ripped open the very fabric of time and space. Now a...


Edition

AD&D

Setting

Dark Sun

Starting Level

10-13

Environment

Mountain, Desert

Length

314 pages

Blood and Fire

An evil order of wizards is terrorizing local towns. It is up to the party to find their secret lair and put an end to their nefarious plots


Edition

AD&D

Setting

Al-Qadim

Starting Level

7-9

Environment

Mountain, Desert, City/Urban

Length

20 pages
Cover of The Desert Vault

The Desert Vault

The adventurers are asked to search for a local temple official who has not returned after leaving to search for a hidden treasure vault. On their way, they are attacked by some Kobolds and chase the fleeing monsters to the hidden entrance. The adve...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

1

Environment

Dungeon, Desert

Length

5 pages
Cover of No Laughing Matter

No Laughing Matter

Laugher’s Gorge occupies a stretch of the canyon that runs through the local badlands, named for the haunting laughter that occasionally erupts from its depths. When travelers using the road past the gorge become infected with cackle fever, it’s up t...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-6

Environment

Desert

Length

34 pages
Cover of Rising Sands

Rising Sands

The heroes have been captured by Alaethryia, a blue dragon caught in a centuries-old war with a mummy lord. With Alaethryia at their backs, the heroes must put the mummy to rest and escape the Tomb of the Defiler in this classic dungeon crawl for cha...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

6-8

Environment

Dungeon, Desert

Length

17 pages
Cover of The Book With No End

The Book With No End

Out of the eons, the deadliest artifact. This AD&D® game adventure is designed for 6-8 characters of 8th-12th level. At least one magic-user is required, and fighters and thieves would be very helpful. Magic-users may have a special interest in this...


Edition

AD&D

Setting

Setting Neutral

Starting Level

8-12

Environment

Dungeon, Mountain, Desert, Megadungeon

Length

24 pages
Cover of The Tale of Two Sphinxes

The Tale of Two Sphinxes

In the beginning, a pair of sphinxes — one male and one female — guarded a desert temple in relative peace. They watched over a vault that held a magical ring that could change the world. The androsphinx — Bazymoros — succumbed to corruption; he deno...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

17-20

Environment

Desert, Temple

Length

7 pages
Cover of Solomon's Screaming Tomb

Solomon's Screaming Tomb

In the eastern desert stands the ancient tomb of Solomon III. Like all tombs, it is full of magical treasure and crawling with deadly creatures. But unlike other tombs, this one is screaming. Years ago, soldiers and wizards went in to silence the...


Edition

5th Edition

Setting

Other

Starting Level

5-8

Environment

Dungeon, Desert

Length

43 pages
Cover of Diablo II: To Hell and Back

Diablo II: To Hell and Back

Bringing Diablo II to the tabletop. The legendary Diablo and Diablo II computer games come to life with the release of the tabletop Diablo II: To Hell & Back roleplaying adventure. All a player needs is the Dungeons & Dragons(r) Player's Handbook...


Edition

3rd Edition

Setting

Other

Starting Level

Environment

Dungeon, Forest, Swamp, Wilderness, Cave, Jungle, Temple, Stronghold (Castle/Keep/Tower), Desert, Ruins, Sewer, Town/Village, Extraplanar, Abyss/Nine Hells, City/Urban

Length

192 pages
Cover of I9 Day of Al'Akbar

I9 Day of Al'Akbar

The land of Arir - a once peaceful desert country, dotted with oases, teeming with caravans - fell into the hand of infidels. The ruler, the dearly loved Sultan Amhara, was killed in the battle for the capital city of Khaibar. He left behind one of t...


Edition

AD&D

Setting

Setting Neutral

Starting Level

8-10

Environment

Dungeon, Desert

Length

40 pages
Cover of Murder on the Silken Caravan

Murder on the Silken Caravan

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). Volunteers are needed to escort the body of a deceased venture-captain across the parched Qadiran desert to Katheer. The Silken Caravan offers passage, hauli...


Edition

3.5

Setting

Golarion

Starting Level

1-5

Environment

Desert, Wilderness

Length

15 pages
Cover of Mists of Akuma: Trade War

Mists of Akuma: Trade War

War brews beneath the emperor's notice, nature convulses as unholy demons bring woe to entire prefectures, and hobgoblin mercenaries wearing powerful machine armor march in greater numbers than ever before. Will you rise to save the empire or is Sob...


Edition

5th Edition

Setting

Starting Level

3

Environment

Dungeon, Forest, Mountain, Wilderness, Ship, Cave, Jungle, Island, Desert, Town/Village, City/Urban

Length

374 pages