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Suitable for Solo Play
Includes Pregenerated Characters
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Common Monsters: Hellhound ×

36 adventures found

Cover of C2 The Ghost Tower of Inverness

C2 The Ghost Tower of Inverness

A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst, Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure — th...


Edition

AD&D

Setting

Greyhawk

Starting Level

5-7

Environment

Dungeon, Ruins

Length

36 pages
Cover of The Night Auction

The Night Auction

Adventure Synopsys: The players are hired to investigate the death of the drowned sailor. Following the clues, the PCs discover more deaths, all linked to an event happening that very night, The Night Auction. The prized item of the night, the Dem...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

Medium

Environment

City/Urban

Length

12 pages
Cover of G3 Hall of the Fire Giant King

G3 Hall of the Fire Giant King

Just as the trail led from the STEADING OF THE HILL GIANT CHIEF to the frozen wastes where was found the GLACIAL RIFT OF THE FROST GIANT JARL, so the adventure in the latter place has let (or transported) the intrepid party to what they hope will be...


Edition

AD&D

Setting

Greyhawk

Starting Level

8-12

Environment

Dungeon, Mountain

Length

16 pages
Cover of DDEX 03-15 Szith Morcane Unbound

DDEX 03-15 Szith Morcane Unbound

With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being retaken. During the battle for Szith Morcane, secrets of the drow community are revealed. What will you do with this knowledge,...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Underdark

Length

42 pages
Cover of B4 The Lost City

B4 The Lost City

The Lost City is a low-level adventure, in which the only hope of the PCs' survival can be found in a ruined city slowly rising out of the sands. The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city i...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Temple, Desert

Length

32 pages
Cover of Princes of the Apocalypse

Princes of the Apocalypse

Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and cr...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-3

Environment

Dungeon, Wilderness, Cave, Underwater, Stronghold (Castle/Keep/Tower), Town/Village

Length

255 pages
Cover of DDA2 Legions of Thyatis

DDA2 Legions of Thyatis

Revolt of the Gladiators! The corrupt Thyatian senator, Helenites Osteropolus, his latest scheme smashed by the adventurers and their gladiator allies, hatches a new plot to destroy the influence of the Order of the Sands (even, perhaps, to attack...


Edition

BECMI

Setting

Mystara

Starting Level

3-4

Environment

Dungeon, City/Urban, Other

Length

32 pages
Cover of The Hound of Cabell Manor

The Hound of Cabell Manor

A fearsome hound has been seen prowling the mist-soaked moors surrounding Cabell Manor, but what is the foul beast searching for? Is there any truth to the rumors tying the family to an ancient devilish evil, or is it just a local superstition? If...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

3

Environment

Dungeon, House/Mansion

Length

5 pages
Cover of H2 The Mines of Bloodstone

H2 The Mines of Bloodstone

The most deadly dungeon ever devised! High-level characters brave the unexplored corridors of Deepearth to confront perhaps the most feared adversary in the AD&D game. The second chapter of the Bloodstone Pass saga follows the conclusion of the d...


Edition

AD&D

Setting

Forgotten Realms

Starting Level

15-18

Environment

Dungeon, Forest, Mountain, Wilderness, Underdark, Town/Village, Other

Length

48 pages
Cover of Giants Rapture

Giants Rapture

Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if on...


Edition

5th Edition

Setting

Other

Starting Level

6-8

Environment

Wilderness, Mountain

Length

34 pages
Cover of The Dark Night Before Christmas

The Dark Night Before Christmas

With the approaching winter, cold winds and long nights, the people of North get excited about its centuries-long tradition: the visit of Mage Nicholai Klaus Noah, the bearer of good fortunes and gift-giver. However, for the first time in over centur...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

Medium

Environment

Swamp, Mountain, Stronghold (Castle/Keep/Tower)

Length

pages
Cover of CM7 The Tree of Life

CM7 The Tree of Life

CM7 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This module is especially for a party of elven PCs, level 8+. The Feadiel clan's Tree of Life is dying. As the bravest and strongest elves in the clan, y...


Edition

BECMI

Setting

Mystara

Starting Level

8-10

Environment

Wilderness

Length

32 pages
Cover of CM2 Death's Ride

CM2 Death's Ride

CM2 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This adventure includes large-scale battles, war-planning and the potential challenge of PCs claiming and holding dominion over territory. A King's Commis...


Edition

BECMI

Setting

Mystara

Starting Level

15-20

Environment

Swamp, Wilderness, Stronghold (Castle/Keep/Tower), Extraplanar

Length

32 pages
Cover of The Brimstone Bunker

The Brimstone Bunker

A group of Azer were captured and brought here long ago to create a powerful weapons that ensured a long dead king’s victory in a bloody war. For some time they obeyed, churning out weapons and crafting monuments in the king’s honor, but as time went...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

3-6

Environment

Dungeon

Length

11 pages
Cover of B10 Night's Dark Terror

B10 Night's Dark Terror

Special Basic/Expert Transition Module Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unw...


Edition

BECMI

Setting

Mystara

Starting Level

2-4

Environment

Dungeon, Forest, Wilderness, Island, Town/Village, House/Mansion

Length

64 pages
Cover of Pit of the Fire Lord

Pit of the Fire Lord

The city of Sharn bakes in the grip of an intense heat wave. For most citizens, the temperature is nothing more than an annoyance. The scholars of the city know the heat is a sign of something more -- Fernia, the plane of fire, has drawn near. For on...


Edition

3.5

Setting

Eberron

Starting Level

6-10

Environment

City/Urban

Length

12 pages
Cover of The Burning Crater

The Burning Crater

The mountains are the border between our kingdom and the realm of the fire giants. Look far eastward. See how the peaks turn black? Their forges must burn night and day to mark the mountains so. Some mornings, sunrise dims from the smoke and soot. Lo...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

9-10

Environment

Wilderness

Length

2 pages
Cover of Daughters of Fury

Daughters of Fury

When devils slay the knightly leader of Arwyll Stead and orcs from the Hell's Fury tribe attack the town, all hope seems lost for the brave people living on Lastwall's border. The coincidental arrival of the mysterious half-orc Vegazi also raises uns...


Edition

Pathfinder

Setting

Golarion

Starting Level

3

Environment

Wilderness, Cave, Town/Village

Length

63 pages
Cover of Shadows on the Long Road

Shadows on the Long Road

Travellers are going missing on the Long Road, on the 100 mile stretch between Triboar and Longsaddle. Our heroes investigate and discover a haunted mansion with a dark history and a gruesome secret. Their quest brings them to the very gates of hell...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

3-4

Environment

Swamp, House/Mansion

Length

17 pages
Cover of CM1 Test of the Warlords

CM1 Test of the Warlords

CM1 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This adventure includes large-scale battles, war-planning and the potential challenge of PCs claiming and holding dominion over territory. The king reques...


Edition

BECMI

Setting

Mystara

Starting Level

High

Environment

Dungeon, Wilderness

Length

32 pages
Cover of The Blight: Bloody Jack

The Blight: Bloody Jack

All the children of the Blight know the nursery rhymes about Bloody Jack Carver, cautionary tales for naughty or overly inquisitive children to mind their manners and obey their parents. However, their parents know the true horror of those times 3...


Edition

5th Edition

Setting

Other

Starting Level

5

Environment

City/Urban

Length

80 pages
Cover of Shadowdale: The Scouring of the Land

Shadowdale: The Scouring of the Land

Zhentish soldiers, Maerimydran drow, and Sharran cultists have forged a dark alliance to subjugate the peaceful land of Shadowdale. Elminster's tower lies in ruins, Lord Amcathra governs at the sufferance of the dale's conquerors, and the very Weave...


Edition

3.5

Setting

Forgotten Realms

Starting Level

9-13

Environment

Wilderness, Stronghold (Castle/Keep/Tower), Underdark, Town/Village

Length

159 pages
Cover of Jarl Rising

Jarl Rising

DDAL05-13 The frost giants of the Ice Mountains have long held to the belief that a great Jarl will one day step forward to unite the families as Konung (king). With the Ordning shattered, Jarl Ryndölg believes that if he can locate Hartkiller’s H...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Mountain, Town/Village

Length

26 pages
Cover of Castle Zadrian

Castle Zadrian

When you read the posting for this job, you knew what you were getting yourself into. "Lady of means requires the assistance of a stalwart group of adventurers willing to undertake a mission of the utmost importance. Discretion is required." Words...


Edition

3rd Edition

Setting

Setting Neutral

Starting Level

4-5

Environment

Stronghold (Castle/Keep/Tower)

Length

15 pages
Cover of DDEX 03-04 It's All in the Blood

DDEX 03-04 It's All in the Blood

Rumors of faceless demonic creatures have been steadily rising in the Hillsfar region, and it is said that far below the surface of Faerun, nestled in the bowels of the Underdark, ancient terrors are stirring. The imperiled drow of Szith Morcane have...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

11-16

Environment

Underdark

Length

56 pages
Cover of CCC-BMG-34 ELM 2-1 Tendrils in the fog

CCC-BMG-34 ELM 2-1 Tendrils in the fog

When a series of grisly murders and raids on farms and fishing boats come to light, accompanied by a strange fog, the people of Elmwood need heroes to investigate and stop the attacks. There is hardly anyone in the Moonsea who’s life hasn’t been touc...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Cave, Ruins, Town/Village

Length

45 pages
Cover of UK3 The Gauntlet

UK3 The Gauntlet

Indomitable it stood for centuries, a symbol of order in a world of chaos. Bastion of the pass through the Kamph Mountains, the very stones of the Keep of Adlerweg were the stuff of legends. What evil power had strength enough to take it? How were it...


Edition

AD&D

Setting

Greyhawk

Starting Level

3-6

Environment

Mountain, Stronghold (Castle/Keep/Tower)

Length

38 pages
Cover of X2 Castle Amber (Chateau D'Amberville)

X2 Castle Amber (Chateau D'Amberville)

Trapped in the mysterious Castle Amber, you find yourselves cut off from the world you know. The castle is fraught with peril. Members of the strange Amber family, some insane, some merely deadly, lurk around every corner. Somewhere in the castle is...


Edition

BECMI

Setting

Mystara

Starting Level

3-6

Environment

Forest, Town/Village, House/Mansion

Length

28 pages
Cover of The Maze of Zayene 1 - Prisoners of the Maze

The Maze of Zayene 1 - Prisoners of the Maze

A plot to end the reign of an evil king leads to the characters being trapped in the wizard's maze! Can they escape?


Edition

3.5

Setting

Other

Starting Level

9-12

Environment

Dungeon

Length

60 pages
Cover of Old Embers Never Die

Old Embers Never Die

The PCs follow the trail of some particularly competent kobold thieves to the lair of a dragon cult deep in the swamp. There they discover efforts underway to grant sentience to the skeleton of a powerful red dragon once named Flame. Eventually the P...


Edition

3.5

Setting

Setting Neutral

Starting Level

12-13

Environment

Forest, Swamp, Mountain, Wilderness, Cave, Ruins

Length

21 pages
Cover of The Gith Fortress

The Gith Fortress

The Githzerai and the Githyanki are constantly at war with one another, but now the Githzerai are looking for whatever help they can get to clear out one of their captured fortresses from their armor-wearing rivals. Perhaps you adopt a faerie dragon...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

4-5

Environment

Stronghold (Castle/Keep/Tower)

Length

3 pages
Cover of HWA1 Nightwail

HWA1 Nightwail

Introductory module for the Hollow World setting. First Adventure in the Blood Brethren Trilogy. Into the Depths! Under the ruins of Barleycorn Monastery, a tunnel leads one thousand miles downward. Through it, a rescue mission into the Broken...


Edition

BECMI

Setting

Mystara

Starting Level

6-8

Environment

Wilderness, Jungle

Length

64 pages
Cover of M2 Vengeance of Alphaks

M2 Vengeance of Alphaks

Centuries ago, the despotic Alphaks, ruler of Alphatia, was banished to another world. From his own sphere of entropy he learned to manipulate men, and now seeks revenge against the human race. The volatile region of Norworld, a perennial battleg...


Edition

BECMI

Setting

Mystara

Starting Level

28-32

Environment

Forest, Mountain, Wilderness, Ship, Cave, Stronghold (Castle/Keep/Tower), Town/Village

Length

32 pages
Cover of G1-2-3 Against The Giants

G1-2-3 Against The Giants

This material was originally published as three separate adventures: G1 (STEADING OF THE HILL GIANT CHIEF), G2 (THE GLACIAL RIFT OF THE FROST GIANT JARL), and G3 (HALL OF THE FIRE GIANT KING). Contained herein are referee notes, background informatio...


Edition

AD&D

Setting

Greyhawk

Starting Level

8-12

Environment

Dungeon, Mountain, Cave, Stronghold (Castle/Keep/Tower)

Length

32 pages
Cover of Lord of the Iron Fortress

Lord of the Iron Fortress

This adventure brings players investigation the disappears of local craftsmen. If they fallow the clues it will lead them through the outland city of Rigus to the plane of Acheron. They will then find the Iron fortress and the warlord Imperagon....


Edition

3.5

Setting

Setting Neutral

Starting Level

15

Environment

Stronghold (Castle/Keep/Tower), Extraplanar

Length

48 pages
Cover of Against the Giants: The Liberation of Geoff

Against the Giants: The Liberation of Geoff

A Ravaged Land... Villains that really are larger than life... A time for heroes... A decade ago, the land of Geoff was overrun by a horde of giants, ogres, and evil humanoids, its people either slain, enslaved, or driven into exile. Now at las...


Edition

AD&D

Setting

Greyhawk

Starting Level

Medium

Environment

Town/Village, Mountain, Wilderness, Dungeon, Stronghold (Castle/Keep/Tower)

Length

96 pages