Adventure search

Find adventures fitting your search term!

Things you type in here will be split at , and then ANDed. Use the filters below for advanced searches (hit the 'Search' button again after filtering).
Please scroll down to skip the filters and see your search results!
Clear all Filters
Publisher

Publisher of the adventure.

more
Setting

The narrative universe the module is set in.

more
System / Edition

The system the game was designed for and the edition of that system if there is one.

more
Environments

The different types of environments the module will take place in.

more
Notable Items

The notable magic or non-magic items that are obtained in the module. Only include named items, don't include a +1 sword.

more
Boss Monsters

The boss monsters and villains featured in the module.

more
Common Monsters

The common monsters featured in the module.

more
Length (# of Pages)

Total page count of all written material in the module or at least primary string.

Min. Starting Level

The minimum level characters are expected to be when taking part in the module.

Max. Starting Level

The maximum level characters are expected to be when taking part in the module.

Starting Level Range

In case no min. / max. starting levels but rather low/medium/high are given.

Suitable for Solo Play
Includes Pregenerated Characters
Handouts
Battle Mats
Part Of

The series of adventures that the module is a part of, if applicable.

more
Found In

If the adventure is part of a larger product, like a magazine or anthology, list it here.

Common Monsters: Basilisk ×

32 adventures found

Cover of P3 Assault on Nightwyrm Fortress

P3 Assault on Nightwyrm Fortress

In this adventure, the PCs discover that not all souls rest easy, particularly those spirited away to Nightwyrm Fortress. To learn the truth, players must pierce death's veil itself and enter the Shadowfell, where sinister echoes of life wing through...


Edition

4th Edition

Setting

Starting Level

17-20

Environment

Dungeon, Cave, Stronghold (Castle/Keep/Tower), Extraplanar

Length

94 pages
Cover of DA4 The Duchy of Ten

DA4 The Duchy of Ten

DA4 The Duchy of Ten is the forth and final adventure of the 1980s DA-series set in Dave Arneson's original campaign setting of Blackmoor. The adventure contains four solid pages of DM background about the Blackmoor setting and context for the advent...


Edition

BECMI

Setting

Blackmoor

Starting Level

10-14

Environment

Dungeon, Swamp, Wilderness, Ship, Desert

Length

48 pages
Cover of IM2 The Wrath of Olympus

IM2 The Wrath of Olympus

Immortals lie chained atop a mountain in the Broken Lands. Their bonds relentlessly drain their power while demons cavort with glee around the wispy barrier, as strong as any prison. Have you the courage to embark on a dangerous mission for the m...


Edition

BECMI

Setting

Mystara

Starting Level

Immortal

Environment

Mountain, Extraplanar

Length

48 pages
Cover of DA3 City of the Gods

DA3 City of the Gods

DA3 City of the Gods is the third of four adventures set in Dave Arneson's original campaign setting of Blackmoor. The adventure contains three pages of DM background about the Blackmoor setting and context for the adventure, and throughout the modul...


Edition

BECMI

Setting

Blackmoor

Starting Level

10-14

Environment

Wilderness, Desert, City/Urban, Other

Length

48 pages
Cover of Dragon Mountain

Dragon Mountain

The rubble-strewn passageway twists and turns, winding ever deeper into the mountain, lower and lower into the bowels of the ancient, forbidding halls of long-dead dwarves. The torchlight flickers, threatening to succumb to the oppressive darkness. C...


Edition

AD&D

Setting

Setting Neutral

Starting Level

10-15

Environment

Mountain, Wilderness, Town/Village, House/Mansion, Megadungeon

Length

192 pages
Cover of Lair of the Vampire Lord

Lair of the Vampire Lord

Devastated in a war with a nearby wizards' school, the Fighters' Academy has since been surrounded by a foul and dank swamp - the Gloomfens. Since the climatctic battle between the wizards and fighters, the tower has decayed. The spirit of the he...


Edition

BECMI

Setting

Thunder Rift

Starting Level

3-5

Environment

Dungeon, Stronghold (Castle/Keep/Tower)

Length

16 pages
Cover of The Laughing Horde of Ruin, Part 1

The Laughing Horde of Ruin, Part 1

Chapter 1 - When a relative of someone close to the characters goes missing from a nearby village, the players are asked to investigate. The party has to recover stolen goods from a thief before setting out from the City of Ravens Bluff. They travel...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

1-3

Environment

Dungeon, Forest, Wilderness, Cave, Ruins, Sewer, Town/Village, City/Urban

Length

97 pages
Cover of Mellorn Hospitality

Mellorn Hospitality

Every seven years, the elven village of Mellorell hosts the Festival of Life, an opportunity to trade, shop, and celebrate with the folk of nearby lands. But a dark secret that could cost the life of fairgoers draws the heroes into a plot that leads...


Edition

3.5

Setting

Setting Neutral

Starting Level

7

Environment

Dungeon, Wilderness

Length

18 pages
Cover of Palace of Sweet Dreams

Palace of Sweet Dreams

Drawn by greed or curiosity the adventurers enter the strange ruins of castle of madmen. Terrible monsters stalk the hallways, but the greatest challenge is not merely to survive but escape with their sanity intact. The Palace of Sweet Dreams send...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

2-4

Environment

Dungeon, Ruins

Length

23 pages
Cover of Carnival of Synn

Carnival of Synn

The adventurers come across the campsite of a traveling carnival. The carnival-master is a beautiful and seductive tiefling named Synn. She asks the travelers to stay for dinner and watch the show. The entertainment is amazing and wonderful… up until...


Edition

5th Edition

Setting

Ravenloft

Starting Level

3

Environment

Forest, Wilderness

Length

10 pages
Cover of DDA1 Arena of Thyatis

DDA1 Arena of Thyatis

It's party time in Thyatis... And simply everyone is going to the magnificent Villa Osteropolus, home of the wealthy old senator, Helenites. Raucous fun, exotic food, and even advanced betting on the upcoming Arena games are expected. Even adven...


Edition

BECMI

Setting

Mystara

Starting Level

2-3

Environment

Dungeon, House/Mansion, Other

Length

32 pages
Cover of Confrontation at Candlekeep

Confrontation at Candlekeep

Candlekeep is under siege, and it needs adventurers to help protect it! Heed the call to defend the legendary monastery and stand against the tide of evil. Confrontation at Candlekeep was used as a D&D Next playtest for D&D 5E. It was released to...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

2

Environment

Dungeon, Stronghold (Castle/Keep/Tower)

Length

27 pages
Cover of Precious Cargo

Precious Cargo

A ship captain, Alyse Carl, double crossed the Thieves Guild Ebonclad in the past. Alyse and her ship, the Spearhead, has recently returned to port in Kintalla. Seeing an opportunity, the guild sends out a crew of its newer members to settle the debt...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

2-3

Environment

Ship, City/Urban

Length

6 pages
Cover of DDEX 01-10 Tyranny in Phlan

DDEX 01-10 Tyranny in Phlan

The Maimed Virulence has come. The future of the Cinnabar Throne and the lives of the denizens of Phlan are in jeopardy. The Cult of the Dragon rejoices, and the Black Fist is powerless to stop them. How will the factions of the city respond to this...


Edition

5th Edition

Setting

Forgotten Realms

Starting Level

5-10

Environment

Town/Village, City/Urban

Length

40 pages
Cover of CM5 Mystery of the Snow Pearls

CM5 Mystery of the Snow Pearls

CM5 Mystery of the Snow Pearls is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This module is designed for solo-adventuring, but can be adapted to party play. The design focuses on riddles and tactical, rather...


Edition

BECMI

Setting

Mystara

Starting Level

Medium

Environment

Forest, Swamp, Mountain, Wilderness

Length

32 pages
Cover of Sons of Gruumsh

Sons of Gruumsh

This adventure takes place in the Moonsea of Faerûn. The players have been brought to Melvaunt to search for the missing scions of the city's great families. To the north, in Thar the orc tribes converge on the ruined fortress of Xul-Jarak, flockin...


Edition

3.5

Setting

Forgotten Realms

Starting Level

4-8

Environment

Dungeon, Wilderness, Stronghold (Castle/Keep/Tower), City/Urban

Length

31 pages
Cover of Death in Dyrgalas

Death in Dyrgalas

In ancient times, the area now known as the Dyrgalas Fens was home to a flourishing civilization of nature worshippers who wrested a living from the forest around them, built open-air temples, and generally did well. Over the centuries, a series o...


Edition

5th Edition

Setting

Other

Starting Level

6-8

Environment

Stronghold (Castle/Keep/Tower)

Length

11 pages
Cover of C2 The Ghost Tower of Inverness

C2 The Ghost Tower of Inverness

A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst, Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure — th...


Edition

AD&D

Setting

Greyhawk

Starting Level

5-7

Environment

Dungeon, Ruins

Length

36 pages
Cover of IM1 The Immortal Storm

IM1 The Immortal Storm

"The storm-stuff is not matter as we know it, and beyond Immortal control," the Hierarch sighs. "I fear we are doomed." It appeared only a few weeks ago - a swirling gray mass of incalculable size. And in its center, an eye. A humanoid eye. No...


Edition

BECMI

Setting

Mystara

Starting Level

Immortal

Environment

Extraplanar, City/Urban

Length

40 pages
Cover of DQ1 The Shattered Statue

DQ1 The Shattered Statue

"A mutual friend has praised your skills highly. If you seek rich reward and the opportunity to delve into mysteries ancient and lost, bring this bottle forthwith to my demesne in the village of Volkumburgh. Together we may seek to bring mankind th...


Edition

AD&D

Setting

Forgotten Realms

Starting Level

5-9

Environment

Mountain, Town/Village, Other

Length

48 pages
Cover of B4 The Lost City

B4 The Lost City

The Lost City is a low-level adventure, in which the only hope of the PCs' survival can be found in a ruined city slowly rising out of the sands. The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city i...


Edition

BECMI

Setting

Setting Neutral

Starting Level

1-3

Environment

Temple, Desert

Length

32 pages
Cover of A1 Slave Pits of the Undercity

A1 Slave Pits of the Undercity

It is time to put a stop to the marauders! For years the coastal towns have been burned and looted by the forces of evil. You and your fellow adventurers have been recruited to root out and destroy the source of these raids. But beware, hundreds of g...


Edition

AD&D

Setting

Greyhawk

Starting Level

4-7

Environment

Dungeon, Stronghold (Castle/Keep/Tower)

Length

26 pages
Cover of The Viper's Pit

The Viper's Pit

The Cost of Beauty Deep in the snake infested jungle of Serpent Isle stands an ancient temple. Rumour has it that something still lurks in that place. Something evil from a lost era of devils and darkness. Now fishing boats are going missing off t...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-10

Environment

Forest, Swamp, Jungle, Temple, Ruins

Length

12 pages
Cover of Tomb of Abysthor

Tomb of Abysthor

Restore an Abandoned Temple Enter the catacombs near the desecrated Temple of Muir, Goddess of Paladins, and search for the lost tomb of Abysthor. Will your party be able to cleanse the evil that now inhabits these once-sacred halls, and recover the...


Edition

3.5

Setting

Other

Starting Level

2-8

Environment

Dungeon

Length

64 pages
Cover of CM1 Test of the Warlords

CM1 Test of the Warlords

CM1 is part of a series, CM1-CM9, from 1984-1987, for upper-level ("Companion" tier) PCs. This adventure includes large-scale battles, war-planning and the potential challenge of PCs claiming and holding dominion over territory. The king reques...


Edition

BECMI

Setting

Mystara

Starting Level

High

Environment

Dungeon, Wilderness

Length

32 pages
Cover of Temple of the Deep Ones

Temple of the Deep Ones

"Temple of the Deep Ones" is the lair of a group of deep ones and their god, suitable for four or five 7th-level characters. This adventure can be finished in one session. Ship captains report that a mysterious island has surfaced in the middle of...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

7

Environment

Swamp, Ship, Cave, Jungle, Island, Temple

Length

2 pages
Cover of The Lost Places: Fortunes Well

The Lost Places: Fortunes Well

Missing relics and a mysterious well. These are the things that have drawn your party to this idyllic region of the land. Why would someone take sacred objects, what do they have to do with each other…and why does the trail lead to a well in the mi...


Edition

5th Edition

Setting

Setting Neutral

Starting Level

5-8

Environment

Dungeon, Cave

Length

46 pages
Cover of Shadowdale: The Scouring of the Land

Shadowdale: The Scouring of the Land

Zhentish soldiers, Maerimydran drow, and Sharran cultists have forged a dark alliance to subjugate the peaceful land of Shadowdale. Elminster's tower lies in ruins, Lord Amcathra governs at the sufferance of the dale's conquerors, and the very Weave...


Edition

3.5

Setting

Forgotten Realms

Starting Level

9-13

Environment

Wilderness, Stronghold (Castle/Keep/Tower), Underdark, Town/Village

Length

159 pages
Cover of XL-1 Quest for the Heartstone

XL-1 Quest for the Heartstone

The King is dead! And the queen is in trouble. She has chosen you to find the fabled heartstone, which is buried somewhere deep in the Mountains of Ice. Is the gem I the hands of the corrupt Master Thief? Has he harnessed its powers for his own...


Edition

BECMI

Setting

Starting Level

5-10

Environment

Dungeon, Wilderness

Length

32 pages
Cover of Labyrinth of Madness

Labyrinth of Madness

Sinister, twisting images...Horrific nightmares lurking at the corners of the mind...These are descriptions used to tell the tales of the Labyrinth of Madness. But these tales of the labyrinth are only legends, really, nothing more than stories used...


Edition

AD&D

Setting

Setting Neutral

Starting Level

15-20

Environment

Dungeon

Length

64 pages
Cover of The Gauntlet (Pathfinder)

The Gauntlet (Pathfinder)

While the lives of most Pathfinder Society field agents is brutal and short, some rise to prominence, drawing the attention of the Decemvirate. These lucky agents are invited to a little known siege castle outside Absalom where they are asked to test...


Edition

Pathfinder

Setting

Golarion

Starting Level

8

Environment

Dungeon

Length

16 pages
Cover of Tyranny of the Black Tower

Tyranny of the Black Tower

The village of Sacrabad is a wretched place. Dark rumors abound concerning its steward, “His Lordship” Nim Sheog, who rules the place through terror and cruelty. Merchants who have passed through Sacrabad tell tale of how chaos thrives while the good...


Edition

OSR

Setting

Setting Neutral

Starting Level

3-5

Environment

Dungeon, Stronghold (Castle/Keep/Tower), Town/Village

Length

24 pages